Particle emitter component for NativeScript.
Describe your plugin installation steps. Ideally it would be something like:
tns plugin add nativescript-particle-emitter
Add your particle emitter Page from XML:
<Page xmlns="http://schemas.nativescript.org/tns.xsd"
xmlns:pe="nativescript-particle-emitter">
<GridLayout>
<pe:ParticleEmitter isEmitting="true" />
</GridLayout>
</Page>
or you can choose to pass in some configuration:
<Page xmlns="http://schemas.nativescript.org/tns.xsd"
xmlns:pe="nativescript-particle-emitter">
<GridLayout>
<pe:ParticleEmitter
isEmitting="true"
showDebug="true"
emitOriginX="150"
emitOriginY="200"
emitOriginWidth="100"
emitOriginHeight="100"
particleDuration="1000"
emitCount="4"
emitInterval="60"
emitDistance="120"
emitDistanceVariation="50"
emitAngle="90"
emitAngleVariation="45"
colorPalette="red, green, #0000FF" />
</GridLayout>
</Page>
Property | Default | Description |
---|---|---|
isEmitting | false | Controls wether the emitter is emitting |
showDebug | false | Shows debug helpers |
emitInterval | 50 | The interval used for emitting in milliseconds |
emitCount | 5 | The number of particles on each emit |
particleDuration | 800 | Lifespan of the particles in milliseconds |
emitDistance | 80 | The base distance the particles will travel |
emitDistanceVariation | 40 | Distance variation. Each particle will travel a random number in the range [distance - variation, distance + variation] |
emitAngle | 0 | The angle (in degrees) at which particles are emitted |
emitAngleVariation | 180 | Angle variation. Each particle will be emitted at a random angle in the range [angle - variation, angle + variation] |
emitOriginX | 0 | The X coordinate of the center of the emit box |
emitOriginY | 0 | The X coordinate of the center of the emit box |
emitOriginWidth | 1 | The width of the emit box |
emitOriginHeight | 1 | The Height of the emit box |
colorPalette | "blue" | The color palette used for particles. Colors should be comma-separated when defined in XML (ex. "red, green, blue" ) |
MIT License