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VOXELFORMAT: VOX: support model references (instances) #296

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21 changes: 8 additions & 13 deletions src/modules/voxelformat/private/magicavoxel/MagicaVoxel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,10 +27,10 @@ namespace voxelformat {
glm::mat4 ogtTransformToMat(const ogt_vox_instance &ogtInstance, uint32_t frameIdx, const ogt_vox_scene *scene,
const ogt_vox_model *ogtModel) {
ogt_vox_transform t = ogt_vox_sample_instance_transform_global(&ogtInstance, frameIdx, scene);
const glm::vec4 col0(t.m00, t.m01, t.m02, t.m03);
const glm::vec4 col1(t.m10, t.m11, t.m12, t.m13);
const glm::vec4 col2(t.m20, t.m21, t.m22, t.m23);
const glm::vec4 col3(t.m30, t.m31, t.m32, t.m33);
const glm::vec4 col0(t.m00, t.m02, t.m01, t.m03);
const glm::vec4 col1(t.m20, t.m22, t.m21, t.m23);
const glm::vec4 col2(t.m10, t.m12, t.m11, t.m13);
const glm::vec4 col3(t.m30, t.m32, t.m31, t.m33);
return glm::mat4{col0, col1, col2, col3};
}

Expand All @@ -45,22 +45,17 @@ void _ogt_free(void *mem) {
bool loadKeyFrames(scenegraph::SceneGraph &sceneGraph, scenegraph::SceneGraphNode &node,
const ogt_vox_instance &ogtInstance, const ogt_vox_scene *scene) {
scenegraph::SceneGraphKeyFrames kf;

const ogt_vox_anim_transform &transformAnim = ogtInstance.transform_anim;
uint32_t numKeyframes = transformAnim.num_keyframes;
const uint32_t numKeyframes = ogtInstance.transform_anim.num_keyframes;
Log::debug("Load %d keyframes", numKeyframes);
kf.reserve(numKeyframes);
const ogt_vox_model *ogtModel = scene->models[ogtInstance.model_index];
for (uint32_t keyFrameIdx = 0; keyFrameIdx < numKeyframes; ++keyFrameIdx) {
const ogt_vox_keyframe_transform &keyFrameTransform = transformAnim.keyframes[keyFrameIdx];
const uint32_t frameIdx = keyFrameTransform.frame_index;
const glm::mat4 ogtMat = ogtTransformToMat(ogtInstance, frameIdx, scene, ogtModel);
const uint32_t frameIdx = ogtInstance.transform_anim.keyframes[keyFrameIdx].frame_index;
const glm::mat4 &worldMatrix = ogtTransformToMat(ogtInstance, frameIdx, scene, scene->models[ogtInstance.model_index]);
scenegraph::SceneGraphKeyFrame sceneGraphKeyFrame;
sceneGraphKeyFrame.frameIdx = (scenegraph::FrameIndex)frameIdx;
sceneGraphKeyFrame.interpolation = scenegraph::InterpolationType::Linear;
sceneGraphKeyFrame.longRotation = false;
scenegraph::SceneGraphTransform &transform = sceneGraphKeyFrame.transform();
transform.setWorldMatrix(scenegraph::convertCoordinateSystem(scenegraph::CoordinateSystem::MagicaVoxel, ogtMat));
sceneGraphKeyFrame.transform().setWorldMatrix(worldMatrix);
kf.push_back(sceneGraphKeyFrame);
}
return node.setKeyFrames(kf);
Expand Down
95 changes: 43 additions & 52 deletions src/modules/voxelformat/private/magicavoxel/VoxFormat.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -46,58 +46,43 @@ size_t VoxFormat::loadPalette(const core::String &filename, io::SeekableReadStre
bool VoxFormat::loadInstance(const ogt_vox_scene *scene, uint32_t ogt_instanceIdx, scenegraph::SceneGraph &sceneGraph,
int parent, core::DynamicArray<MVModelToNode> &models, const palette::Palette &palette) {
const ogt_vox_instance &ogtInstance = scene->instances[ogt_instanceIdx];
const ogt_vox_model *ogtModel = scene->models[ogtInstance.model_index];
const glm::mat4 ogtMat = ogtTransformToMat(ogtInstance, 0, scene, ogtModel);
const glm::vec4 &ogtPivot = ogtVolumePivot(ogtModel);
const glm::ivec3 &ogtMins = calcTransform(ogtMat, glm::ivec3(0), ogtPivot);
const glm::ivec3 &ogtMaxs = calcTransform(ogtMat, ogtVolumeSize(ogtModel), ogtPivot);
const glm::ivec3 mins(-(ogtMins.x + 1), ogtMins.z, ogtMins.y);
const glm::ivec3 maxs(-(ogtMaxs.x + 1), ogtMaxs.z, ogtMaxs.y);
voxel::Region region(glm::min(mins, maxs), glm::max(mins, maxs));
const glm::ivec3 shift = region.getLowerCorner();
region.shift(-shift);
voxel::RawVolume *v = new voxel::RawVolume(region);
scenegraph::SceneGraphTransform transform;
transform.setWorldTranslation(shift);

const uint8_t *ogtVoxel = ogtModel->voxel_data;
for (uint32_t k = 0; k < ogtModel->size_z; ++k) {
for (uint32_t j = 0; j < ogtModel->size_y; ++j) {
for (uint32_t i = 0; i < ogtModel->size_x; ++i, ++ogtVoxel) {
if (ogtVoxel[0] == 0) {
continue;
}
const voxel::Voxel voxel = voxel::createVoxel(palette, ogtVoxel[0] - 1);
const glm::ivec3 &ogtPos = calcTransform(ogtMat, glm::ivec3(i, j, k), ogtPivot);
const glm::ivec3 pos(-(ogtPos.x + 1), ogtPos.z, ogtPos.y);
v->setVoxel(pos - shift, voxel);
}
}
scenegraph::SceneGraphNodeType type = scenegraph::SceneGraphNodeType::Model;
if (models[ogtInstance.model_index].nodeId != InvalidNodeId) {
type = scenegraph::SceneGraphNodeType::ModelReference;
}

scenegraph::SceneGraphNode node(scenegraph::SceneGraphNodeType::Model);
loadKeyFrames(sceneGraph, node, ogtInstance, scene);
// TODO: we are overriding the keyframe data here
const scenegraph::KeyFrameIndex keyFrameIdx = 0;
node.setTransform(keyFrameIdx, transform);
node.setColor(instanceColor(scene, ogtInstance));
if (ogtInstance.layer_index < scene->num_layers) {
const ogt_vox_layer &ogtLayer = scene->layers[ogtInstance.layer_index];
if (ogtLayer.name != nullptr) {
node.setProperty("layer", ogtLayer.name);
}
const ogt_vox_layer &layer = scene->layers[ogtInstance.layer_index];
const core::RGBA col(layer.color.r, layer.color.g, layer.color.b, layer.color.a);
const char *name = ogtInstance.name == nullptr ? layer.name : ogtInstance.name;
if (name == nullptr) {
name = "";
}
node.setProperty("layerId", core::string::toString(ogtInstance.layer_index));
node.setName(instanceName(scene, ogtInstance));
node.setVisible(!instanceHidden(scene, ogtInstance));
node.setVolume(v, true);
// TODO: use already loaded models and create a model reference if needed
// TODO: node.setVolume(new voxel::RawVolume(models[ogtInstance.model_index].volume), true);
// TODO: set correct pivot
// TODO: node.setPivot({ogtPivot.x / (float)ogtModel->size_x, ogtPivot.z / (float)ogtModel->size_z, ogtPivot.y / (float)ogtModel->size_y});
// TODO: node.setPivot({(ogtPivot.x + 0.5f) / (float)ogtModel->size_x, (ogtPivot.z + 0.5f) / (float)ogtModel->size_z, (ogtPivot.y + 0.5f) / (float)ogtModel->size_y});

scenegraph::SceneGraphNode node(type);
node.setName(name);
node.setColor(col);
node.setVisible(!ogtInstance.hidden);
node.setPalette(palette);
return sceneGraph.emplace(core::move(node), parent) != -1;
if (type == scenegraph::SceneGraphNodeType::ModelReference) {
node.setReference(models[ogtInstance.model_index].nodeId);
} else {
node.setVolume(models[ogtInstance.model_index].volume, true);
models[ogtInstance.model_index].volume = nullptr;
}
const glm::vec3 pivot(0.5f);
node.setPivot(pivot);
if (!loadKeyFrames(sceneGraph, node, ogtInstance, scene)) {
scenegraph::SceneGraphTransform transform;
const glm::mat4 &worldMatrix = ogtTransformToMat(ogtInstance, 0, scene, scene->models[ogtInstance.model_index]);
transform.setWorldMatrix(worldMatrix);
const scenegraph::KeyFrameIndex keyFrameIdx = 0;
node.setTransform(keyFrameIdx, transform);
}
const int nodeId = sceneGraph.emplace(core::move(node), parent);
if (nodeId != InvalidNodeId) {
models[ogtInstance.model_index].nodeId = nodeId;
return true;
}
return false;
}

bool VoxFormat::loadGroup(const ogt_vox_scene *scene, uint32_t ogt_groupIdx, scenegraph::SceneGraph &sceneGraph,
Expand Down Expand Up @@ -126,9 +111,9 @@ bool VoxFormat::loadGroup(const ogt_vox_scene *scene, uint32_t ogt_groupIdx, sce
}

for (uint32_t groupIdx = 0; groupIdx < scene->num_groups; ++groupIdx) {
const ogt_vox_group &group = scene->groups[groupIdx];
Log::debug("group %u with parent: %u (searching for %u)", groupIdx, group.parent_group_index, ogt_groupIdx);
if (group.parent_group_index != ogt_groupIdx) {
const ogt_vox_group &ogtGroup = scene->groups[groupIdx];
Log::debug("group %u with parent: %u (searching for %u)", groupIdx, ogtGroup.parent_group_index, ogt_groupIdx);
if (ogtGroup.parent_group_index != ogt_groupIdx) {
continue;
}
Log::debug("Found matching group (%u) with scene graph parent: %i", groupIdx, groupId);
Expand Down Expand Up @@ -345,6 +330,7 @@ void VoxFormat::saveNode(const scenegraph::SceneGraph &sceneGraph, scenegraph::S
voxelutil::VisitAll(), voxelutil::VisitorOrder::YZmX);

ctx.models.push_back(ogt_model);
ctx.nodeToModel.put(node.id(), (int)ctx.models.size() - 1);
}
saveInstance(sceneGraph, node, ctx, parentGroupIdx, layerIdx, ctx.models.size() - 1);
for (int childId : node.children()) {
Expand All @@ -370,6 +356,11 @@ bool VoxFormat::saveGroups(const scenegraph::SceneGraph &sceneGraph, const core:
MVSceneContext ctx;
const scenegraph::SceneGraphNode &root = sceneGraph.root();
saveNode(sceneGraph, sceneGraph.node(root.id()), ctx, k_invalid_group_index, 0);
for (auto iter = sceneGraph.begin(scenegraph::SceneGraphNodeType::ModelReference); iter != sceneGraph.end();
++iter) {
// TODO: parentGroupIdx, layerId and modelIdx
saveInstance(sceneGraph, *iter, ctx, 0, 0, 0);
}

core::Buffer<const ogt_vox_model *> modelPtr;
modelPtr.reserve(ctx.models.size());
Expand Down
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