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Human Motion Capture

Collecting papers about human motion capture

:bowtie:⭐🔥💪 I will update each day and add more details about every paper ☀️☀️☀️

NOTE : Since motion capture is a field that has been studied for many years, I will collect the up to date papers first and then try to gather the old but classical one.

methods based directly on video

  1. Physically Plausible Monocular 3D Motion Capture [project] image
  2. "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [project] image
  3. XNect: real-time multi-person 3D motion capture with a single RGB camera[project] image
  4. 4D Association Graph for Realtime Multi-person Motion Capture Using Multiple Video Cameras [code] image
  5. VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera [project] image
  6. TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking [project] image
  7. Synergetic Reconstruction from 2D Pose and 3D Motion for Wide-Space Multi-Person Video Motion Capture in the Wild [project] image
  8. MonoPerfCap: Human Performance Capture from Monocular Video [project] image
  9. Capturing Detailed Deformations of Moving Human Bodies [project] image
  10. Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras [project] image
  11. Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos [pdf] image
  12. Direct Multi-view Multi-person 3D Human Pose Estimation [code] image
  13. Human Performance Capture from Monocular Video in the Wild [pdf] | [code] image
  14. Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning[pdf] | [code] image
  15. Human Dynamics from Monocular Video with Dynamic Camera Movements [code] | [project] image
  16. AirPose: Multi-View Fusion Network for Aerial 3D Human Pose and Shape Estimation [code]
  17. Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture [project] image
  18. Permutation-Invariant Relational Network for Multi-person 3D Pose Estimation [pdf] image
  19. PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision [code] image
  20. Generalizable Human Pose Triangulation [code] image
  21. Differentiable Dynamics for Articulated 3d Human Motion Reconstruction [pdf]
  22. VTP: Volumetric Transformer for Multi-view Multi-person 3D Pose Estimation [pdf]
  23. Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Video [pdf]
  24. Learning Variational Motion Prior for Video-based Motion Capture [pdf]
  25. Accurate and Efficient Absolute 3D Human Pose Estimation Trained on Dozens of Datasets [project]
  26. GFPose: Learning 3D Human Pose Prior with Gradient Fields [[project]
  27. DiffPose: Toward More Reliable 3D Pose Estimation [pdf] | [project]
  28. Learning 3D Human Pose Estimation From Dozens of Datasets Using a Geometry-Aware Autoencoder To Bridge Between Skeleton Formats [project]
  29. Scene-Aware 3D Multi-Human Motion Capture from a Single Camera [project]
  30. Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition [project]
  31. 3D Human Pose Estimation via Intuitive Physics [project]
  32. GraMMaR: Ground-aware Motion Model for 3D Human Motion Reconstruction [project]
  33. Real-time Monocular Full-body Capture in World Space via Sequential Proxy-to-Motion Learning [project]
  34. Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimation [pdf]
  35. D&D: Learning Human Dynamics from Dynamic Camera [code]
  36. Physics-Guided Human Motion Capture with Pose Probability Modeling [code]
  37. PoSynDA: Multi-Hypothesis Pose Synthesis Domain Adaptation for Robust 3D Human Pose Estimation [code]
  38. PoseGraphNet++: Enriching 3D Human Pose with Orientation Estimation [pdf]
  39. Human-M3: A Multi-view Multi-modal Dataset for 3D Human Pose Estimation in Outdoor Scenes [project]
  40. PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds [project]
  41. EMDB:The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild [project]
  42. Refined Temporal Pyramidal Compression-and-Amplification Transformer for 3D Human Pose Estimation [code]
  43. STCFormer: 3D Human Pose Estimation with Spatio-Temporal Criss-cross Attention [code]
  44. FreeMan: Towards benchmarking 3D HPE in the wild [project]
  45. Probabilistic Triangulation for Uncalibrated Multi-View 3D Human Pose Estimation [pdf]
  46. TEMPO: Efficient Multi-View Pose Estimation, Tracking, and Forecasting [project]
  47. Towards Robust and Smooth 3D Multi-Person Pose Estimationfrom Monocular Videos in the Wild [pdf]
  48. MOVIN: Real-time Motion Capture using a Single LiDAR [project]
  49. Sparse and Privacy-enhanced Representation for Human Pose Estimation [project]
  50. Markerless Motion Capture and Biomechanical Analysis Pipeline [pdf] | [code]
  51. LiDAR-HMR: 3D Human Mesh Recovery from LiDAR [code]
  52. Estimating 3D Motion and Forces of Person-Object Interactions from Monocular Video [code]
  53. Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement [pdf]
  54. BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos [project]
  55. WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion [project]
  56. RTMO: Towards High-Performance One-Stage Real-Time Multi-Person Pose Estimation [pdf]
  57. Robust Human Motion Reconstruction via Diffusion [project]
  58. LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment [pdf]
  59. MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors [project]
  60. Towards Robust and Smooth 3D Multi-Person Pose Estimationfrom Monocular Videos in the Wild [pdf]
  61. MultiPhys: Multi-Person Physics-aware 3D Motion Estimation [project]
  62. AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos [project]

methods based on body model such as smpl/smpl-x

Note that there are some papers that I don't list here most because I have tested it and the result is not so good(e,g. frankmocap,VIBE and so on)

  1. Contact and Human Dynamics from Monocular Video [code] image
  2. DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras [project] image
  3. Monocular, One-stage, Regression of Multiple 3D People [code] image
  4. BEV:Putting People in their Place,Monocular Regression of 3D People in Depth [project] image
  5. PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop [project] image
  6. End-to-End Human Pose and Mesh Reconstruction with Transformers [code] image
  7. Pose2Pose: 3D Positional Pose-Guided 3D Rotational Pose Prediction for Expressive 3D Human Pose and Mesh Estimation[paper] | [code] image
  8. AGORA: Avatars in Geography Optimized for Regression Analysis [code] image
  9. Real-time RGBD-based Extended Body Pose Estimation [code] image
  10. EasyMocap [code]
  11. PanoMan: Sparse Localized Components–based Model for Full Human Motions [paper] image
  12. Monocular Total Capture: Posing Face, Body and Hands in the Wild [code] image
  13. Full-body motion capture for multiple closely interacting persons [paper] image
  14. PARE: Part Attention Regressor for 3D Human Body Estimation [project] | [code] image
  15. DSFN: Dynamic Surface Function Networks for Clothed Human Bodies [code]
  16. 3D Human Pose and Shape Estimation Through Collaborative Learning and Multi-view Model-fitting [code]
  17. On Self-Contact and Human Pose [project]
  18. KAMA: 3D Keypoint Aware Body Mesh Articulation [paper] | [video]
  19. Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstruction [code]
  20. Multi-person Implicit Reconstruction from a Single Image [paper] | [video]
  21. Body Meshes as Points [code]
  22. Collaborative Regression of Expressive Bodies using Moderation [project]
  23. Deep3DPose: Realtime Reconstruction of Arbitrarily Posed Human Bodies from Single RGB Images [paper]
  24. RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Stream [paper]
  25. Monocular Real-time Full Body Capture with Inter-part Correlations [project]
  26. Learning Complex 3D Human Self-Contact [pdf]
  27. Learning Local Recurrent Models for Human Mesh Recovery [pdf]
  28. LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic Occlusion-Aware Data and Neural Mesh Rendering [pdf]
  29. HuMoR: 3D Human Motion Model for Robust Pose Estimation [code]
  30. Probabilistic Modeling for Human Mesh Recovery [code]
  31. NeMF: Neural Motion Fields for Kinematic Animation [pdf]
  32. Encoder-decoder with Multi-level Attention for 3D Human Shape and PoseEstimation [code]
  33. LEMO: Learning Motion Priors for 4D Human Body Capture in 3D Scenes [ptoject]
  34. Shape-aware Multi-Person Pose Estimation from Multi-View Images [project]
  35. SPEC: Seeing People in the Wild with an Estimated Camera [project]
  36. Learning to Regress Bodies from Images using Differentiable Semantic Rendering [code]
  37. Mesh Graphormer [code]
  38. VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Clouds [pdf] | [code]
  39. Leveraging MoCap Data for Human Mesh Recovery [pdf]
  40. PIXIE: Collaborative Regression of Expressive Bodies [code]
  41. Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras [pdf] }| [code]
  42. Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wild [code]
  43. Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation [code]
  44. Tracking People with 3D Representations [code]
  45. LatentHuman: Shape-and-Pose Disentangled Latent Representation for for Human Bodies[project]
  46. PoseBERT [project]
  47. Camera Motion Agnostic 3D Human Pose Estimation [code]
  48. GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras [project]
  49. Revitalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation [project]
  50. ICON: Implicit Clothed humans Obtained from Normals [code]
  51. Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Video [project]
  52. Occluded Human Mesh Recovery [pdf]
  53. Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation [code]
  54. Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation [code]
  55. CHOMP: Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Prior [code]
  56. PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images [project]
  57. Benchmarking 3D Pose and Shape Estimation Beyond Algorithms [code]
  58. Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers [code]
  59. CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation [code]
  60. Learning Visibility for Robust Dense Human Body Estimation [code]
  61. XRMocap - multi-view motion capture [code]
  62. CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation [code]
  63. PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation [pdf]
  64. FuRPE: Learning Full-body Reconstruction from Part Experts [code]
  65. NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action [project]
  66. IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation [project]
  67. Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers [project]
  68. Decoupling Human and Camera Motion from Videos in the Wild [project]
  69. Capturing the motion of every joint: 3D human pose and shape estimation with independent tokens [project]
  70. PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation [code]
  71. GATOR: Graph-Aware Transformer with Offset-Disentangled Regression for Human Mesh Reconstruction from a 2D Pose [project]
  72. BoPR: Body-aware Part Regressor for Human Shape and Pose Estimation [pdf]
  73. Contact, Human and Object REconstruction from a single RGB image [code]
  74. One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformer [project]
  75. EgoHMR: Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views [project]
  76. HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery [project]
  77. Learning Analytical Posterior Probability for Human Mesh Recovery [project]
  78. Sampling is Matter: Point-guided 3D Human Mesh Reconstruction [code]
  79. SHOW: Synchronous HOlistic body in the Wild [code]
  80. HuManiFlow: Ancestor-Conditioned Normalising Flows on SO(3) Manifolds for Human Pose and Shape Distribution Estimation [code]
  81. NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation [code]
  82. XFormer: Fast and Accurate Monocular 3D Body Capture [pdf]
  83. IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation [code]
  84. Learning Analytical Posterior Probability for Human Mesh Recovery [code]
  85. Humans in 4D: Reconstructing and Tracking Humans with Transformers [code]
  86. NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D HPS [code]
  87. Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-view [pdf]
  88. BEDLAM: Bodies Exhibiting Detailed Lifelike Animated Motion [project]
  89. MPM: A Unified 2D-3D Human Pose Representation via Masked Pose Modeling [code]
  90. Tracking People by Predicting 3D Appearance, Location & Pose [code]
  91. Learning 3D Human Shape and Pose from Dense Body Parts [code]
  92. Body Knowledge and Uncertainty Modeling for Monocular 3D Human Body Reconstruction [pdf]
  93. JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery [code]
  94. Semantify:Simplifying the Control of 3D Morphable Models using CLIP [code]
  95. Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video [project]
  96. D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation [project]
  97. ReFit: Recurrent Fitting Network for 3D Human Recovery [project]
  98. Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstruction [code]
  99. POCO: 3D Pose and Shape Estimation using Confidence [project]
  100. Distribution-Aligned Diffusion for Human Mesh Recovery [project]
  101. Learning Analytical Posterior Probability for Human Mesh Recovery [code]
  102. 3D Human Mesh Estimation from Virtual Markers [code]
  103. SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation [project]
  104. Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video [project]
  105. PhaseMP: Robust 3D Pose Estimation via Phase-conditioned Human Motion Prior [project]
  106. PACE: Human and Camera Motion Estimation from in-the-wild Videos [project]
  107. Enhanced Spatio-Temporal Context for Temporally Consistent Robust 3D Human Motion Recovery from Monocular Videos [pdf]
  108. OCHMR: Occluded Human Mesh Recovery [project]
  109. CrowdRec: 3D Crowd Reconstruction from Single Color Images [project]
  110. BiDRN: Binarized Dual Residual Network for 3D Whole-body Human Mesh Recovery [code]
  111. W-HMR: Human Mesh Recovery in World Space with Weak-supervised Camera Calibration and Orientation Correction [project]
  112. Towards Robust and Expressive Whole-body Human Pose and Shape Estimation [code]
  113. STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusion [project]
  114. Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot [code]
  115. ScoreHMR: Score-Guided Diffusion for 3D Human Recovery [project]
  116. Distribution and Depth-Aware Transformers for 3D Human Mesh Recovery [pdf]
  117. AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimation [project]
  118. MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints [project]
  119. SkelFormer: Markerless 3D Pose and Shape Estimation using Skeletal Transformers [pdf]
  120. Advancing Human Mesh Recovery with a Tokenized Pose Representation [project]
  121. Pose Priors from Language Models [pdf]
  122. RemoCap: Disentangled Representation Learning for Motion Capture [project]
  123. okenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation [project]
  124. Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation [project]
  125. Web-scale In-the-wild Video Dataset for 3D Avatar Creation [project]

human 3d pose estimation

  1. Freemocap [code]
  2. MeTRAbs: Metric-Scale Truncation-Robust Heatmaps for Absolute 3D Human Pose Estimation [code]
  3. Part-aware Measurement for Robust Multi-View Multi-Human 3D Pose Estimation and Tracking [code]
  4. Multi-View Multi-Person 3D Pose Estimation with Plane Sweep Stereo [code]
  5. 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks [code]
  6. CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the Wild [paper]
  7. 3D Human Pose Estimation with Spatial and Temporal Transformers [code]
  8. Weakly-Supervised 3D Human Pose Learning via Multi-view Images in the Wild [paper]
  9. AdaFuse: Adaptive Multiview Fusion for Accurate Human Pose Estimation in the Wild [code]
  10. Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimation [code]
  11. Probabilistic-Monocular-3D-Human-Pose-Estimation-with-Normalizing-Flows [code]
  12. VoxelTrack: Multi-Person 3D Human Pose Estimation and Tracking in the Wild [pdf]
  13. MetaPose: Fast 3D Pose from Multiple Views without 3D Supervision [pdf]
  14. CrossFormer: Cross Spatio-Temporal Transformer for 3D Human Pose Estimation[pdf]
  15. Uncertainty-Aware Adaptation for Self-Supervised 3D Human Pose Estimation [project]
  16. Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localization [code]
  17. PedRecNet: Multi-task deep neural network for full 3D human pose and orientation estimation [code]
  18. Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimation [code]
  19. PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision [code]
  20. A Dual-Masked Auto-Encoder for Robust Motion Capture with Spatial-Temporal Skeletal Token Completion [pdf]
  21. DeciWatch: A Simple Baseline for 10× Efficient 2D and 3D Pose Estimation [project]
  22. VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data [code]
  23. Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projection [pdf]
  24. KinePose: A temporally optimized inverse kinematics technique for 6DOF human pose estimation with biomechanical constraint [code]
  25. A Dual-Masked Auto-Encoder for Robust Motion Capture with Spatial-Temporal Skeletal Token Completion [code]
  26. HDFormer: High-order Directed Transformer for 3D Human Pose Estimation [pdf]
  27. HTNet: Human Topology Aware Network for 3D Human Pose Estimation [project]
  28. Proactive Multi-Camera Collaboration for 3D Human Pose Estimation [project]
  29. GFPose: Learning 3D Human Pose Prior with Gradient Fields [project]
  30. Diffusion-Based 3D Human Pose Estimation with Multi-Hypothesis Aggregation [code]
  31. Global Adaptation meets Local Generalization: Unsupervised Domain Adaptation for 3D Human Pose Estimation [pdf]
  32. PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation [project]
  33. PoseRAC: Pose Saliency Transformer for Repetitive Action Counting [code]
  34. CrossFormer: Cross Spatio-Temporal Transformer for 3D Human Pose Estimation [pdf]
  35. Motion-DVAE: Unsupervised learning for fast human motion denoising [project]
  36. Iterative Graph Filtering Network for 3D Human Pose Estimation [code]
  37. UNSUPERVISED RECONSTRUCTION OF 3D HUMAN POSE INTERACTIONS FROM 2D POSES ALONE [pdf]
  38. Refined Temporal PyramidRefined Temporal Pyramidal Compression-and-Amplification Transformer for 3D Human Pose Estimation [code]
  39. MotionAGFormer: Enhancing 3D Pose Estimation with a Transformer-GCNFormer Network [code]
  40. A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose Estimation [project]
  41. BlazePose GHUM Holistic: Real-time 3D Human Landmarks and Pose Estimation [pdf]
  42. Efficient Hierarchical Multi-view Fusion Transformer for 3D Human Pose Estimation [code]
  43. Hourglass Tokenizer for Efficient Transformer-Based 3D Human Pose Estimation [pdf]
  44. Multiple View Geometry Transformers for 3D Human Pose Estimation [code]
  45. ZeDO:Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimation [project]
  46. RSB-Pose: Robust Short-Baseline Binocular 3D human Pose Estimation with Occlusion Handling [pdf]
  47. DPoser: Diffusion Model as Robust 3D Human Pose Prior [project]
  48. ointVoxel: A Simple and Effective Pipeline for Multi-View Multi-Modal 3D Human Pose Estimation [pdf]
  49. GFPose: Learning 3D Human Pose Prior with Gradient Fields [project]
  50. Towards Precise 3D Human Pose Estimation with Multi-Perspective Spatial-Temporal Relational Transformers [pdf]
  51. Multi-Person 3D Pose Estimation from Multi-View Uncalibrated Depth Cameras [pdf]
  52. PAFUSE: Part-based Diffusion for 3D Whole-Body Pose Estimation [code]

simplify optical or inertial based motion capture

  1. Real-Time Multi-person Motion Capture from Multi-view Video and IMUs[paper]
  2. TransPose [code]
  3. Physical Inertial Poser (PIP):Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensors [project]
  4. EM-POSE: 3D Human Pose Estimation from Sparse Electromagnetic Trackers [code]
  5. HybridCap: Inertia-aid Monocular Capture of Challenging Human Motions [pdf]
  6. Transformer Inertial Poser: Attention-based Real-time Human Motion Reconstruction from Sparse IMUs [project]
  7. DeMoCap: Low-cost Marker-based Motion Capture [code]
  8. LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR Sensors [pdf]
  9. AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing [code]
  10. HybridTrak: Adding Full-Body Tracking to VR Using an Off-the-Shelf Webcam [video]
  11. FusePose: IMU-Vision Sensor Fusion in Kinematic Space for Parametric Human Pose Estimation [pdf]
  12. Fusion Poser: 3D Human Pose Estimation using Sparse IMUs and Head Tracker in real-time [code]
  13. QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars [pdf]
  14. TIP: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation [pdf]
  15. FLAG: Flow-based 3D Avatar Generation from Sparse Observations [project]
  16. Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices [project]
  17. Faster Deep Inertial Pose Estimation with Six Inertial Sensors [code]
  18. Neural3Points: Learning to Generate Physically Realistic Full-body Motion for Virtual Reality Users [pdf]
  19. Diffusion Inertial Poser: Human Motion Reconstruction from Arbitrary Sparse IMU Configurati [pdf]
  20. Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture [project]
  21. Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling [project]
  22. EgoPoser: Robust Real-Time Ego-Body Pose Estimation in Large Scenes [pdf]
  23. Noise-in, Bias-out: Balanced and Real-time MoCap Solving [project]
  24. Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling [project]
  25. SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data [project]
  26. Markerless 3D Skeleton Tracking Algorithm by Merging Multiple Inaccurate Skeleton Data from Multiple RGB-D Sensor [pdf]
  27. Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera [project]
  28. DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackers [pdf]
  29. HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations [project]
  30. Real-Time Simulated Avatar from Head-Mounted Sensors [project]
  31. Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging [code]
  32. Motion Capture from Inertial and Vision Sensors [pdf]

human motion capture in 3d scene

  1. 4D Human Body Capture from Egocentric Video via 3D Scene Grounding [project]
  2. LEMO Learning Motion Priors for 4D Human Body Capture in 3D Scenes [project]
  3. Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors [project]
  4. EgoBody Dataset:Human Body Shape, Motion and Social Interactions from Head-Mounted Devices[project]
  5. GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping [project]
  6. HSC4D: Human-centered 4D Scene Capture in Large-scale Indoor-outdoor Space Using Wearable IMUs and LiDAR [project]
  7. Human-Aware Object Placement for Visual Environment Reconstruction [project]
  8. COAP: Compositional Articulated Occupancy of People [project]
  9. BEHAVE: Dataset and Method for Tracking Human Object Interactions [project]
  10. Synthesizing Long-Term 3D Human Motion and Interaction in 3D [project]
  11. Visually plausible human-object interaction capture from wearable sensors [project]
  12. HULC: 3D HUman Motion Capture with Pose Manifold Sampling and Dense Contact Guidance [project]
  13. Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis [pdf]
  14. MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes [project]
  15. The One Where They Reconstructed 3D Humans and Environments in TV Shows [project]
  16. Stochastic Scene-Aware Motion Prediction [code]
  17. COINS : Compositional Human-Scene Interaction Synthesis with Semantic Control [projects]
  18. Placing Human Animations into 3D Scenes by Learning Interaction- and Geometry-Driven Keyframes [[project]
  19. InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction [project]
  20. HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes [project]
  21. SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments [code]
  22. EgoLocate:Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors [project]
  23. Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis [project]
  24. Learning Human Mesh Recovery in 3D Scenes [project]
  25. MIME: Human-Aware 3D Scene Generation [project]
  26. TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments [project]
  27. CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions [project]
  28. IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions [code]
  29. InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion [project]
  30. 3D Human Reconstrution in the Wild with Synthetic Data using Generative Models [project]
  31. MultiPhys: Multi-Person Physics-aware 3D Motion Estimation [project]
  32. Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption [code]
  33. LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment [project]

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