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Issues with BabylonHx samples. #93
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Texture mapping is fine, you just have to flip textures vertically 'by On Mon, Mar 28, 2016 at 1:53 PM, tranlong021988 [email protected]
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Scene registerBeforeRender method changed its signature (in babylonJS). function(scene:Scene, ?es:EventState) { } On Mon, Mar 28, 2016 at 1:53 PM, tranlong021988 [email protected]
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hi, I already update BabylonHX and new issue appear (openFL project):
Do you know how to fix it.
By the way, with new samples update, especially, the Bones Sample , it's seem that Dude Model get something wrong (almost naked) , and Rabbits have terrible face. It's seem that is texture mapping issue.
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