Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adds TextureSliceView node and improves texture tooltip #678

Open
wants to merge 1 commit into
base: main
Choose a base branch
from

Conversation

tebjan
Copy link
Member

@tebjan tebjan commented Jul 7, 2024

PR Details

Adds TextureSliceView node and improves texture tooltip to show the view and base differences of size and mip level.

Description

image

Related Issue

Needs merge and a Stride update with this included:
stride3d/stride#2375

Motivation and Context

Write into Texture3D mip slices in a compute shader. As requested by @texone.

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My change requires a change to the documentation

…iew and base differences of size and mip level.
@tebjan
Copy link
Member Author

tebjan commented Jul 8, 2024

I just noticed that this doesn't need to wait for the merge and Stride update. It works already for 2d textures. The PR on stride will just fix creating slices for 3d textures.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant