Patch update to 2.2
2.2.2 - August 3 2016
- Fixed handling of keyframes with overlapping offsets.
- Throw TypeError on invalid keyframe input.
- Fixed display and other animation properties being animated.
- Throw InvalidStateError when calling play() on reversed infinite animation.
- Fixed infinite loop in cubic-bezier timing function.
- Fixed idle animations not becoming paused when seeked.
- Fixed pause() not rewinding idl animations.
- Extended cubic-bezier timing function domain from [0, 1] to (-Infinity, Infinity).
- Fixed timing model to handle corner cases involving Infinity and 0 correctly.
- Fixed source files missing from npm package.
- Improved performance of starting and updating individual animations.