This project is fork from surixurient.
- Understand how Alundra game data is structured.
- Use my game engine [CasaEngineMonoGame] (https://github.com/xcasadio/CasaEngineMonogame) to recreate the game.
You are welcome, you can contact me with GitHub Discussions.
- I use Ghidra to analyse the source code, the project is in the folder Ghidra.
- I use pcsx-redux to debug the code
Open GraphicsTool.sln and open the Datas.bin file (you'll need to extract the data from your Alundra game).