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feat(preprocessor): add engine name builtin macro #179

Merged
merged 1 commit into from
Jan 13, 2024
Merged

feat(preprocessor): add engine name builtin macro #179

merged 1 commit into from
Jan 13, 2024

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ClementDreptin
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@ClementDreptin ClementDreptin commented Jan 11, 2024

This PR adds a new builtin macro for the engine name.

The main use case I see is writing scripts for multiple engines. This is particularly useful for functions/methods that were renamed like setPlayerAngles that was renamed to just setAngles in s1.

@xensik xensik merged commit 6b69996 into xensik:dev Jan 13, 2024
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2 participants