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L2 / R2 as rear touch #59

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mautheus opened this issue Jun 21, 2020 · 13 comments
Open

L2 / R2 as rear touch #59

mautheus opened this issue Jun 21, 2020 · 13 comments

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@mautheus
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In PS Vita games the rear touch is not compatible with DS4. Would it be possible to use the L2 / R2 as a rear touch? So PS Vita games (as God of War Collection uses rear touch) would be great for playing with the DS4

@xerpi
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xerpi commented Jun 22, 2020

Yes, that would be technically possible but currently, I lack the time to do that. If you know C I can tell you how to do that.

@mautheus
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mautheus commented Jun 22, 2020 via email

@TheIronUniverse
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I would recommend using remaPSV.suprx, it works really well for mapping touch zones to DS4 on a per game basis. you'll have to use a custom release of it, I have it if u need it. :)

@mautheus
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mautheus commented Jun 23, 2020 via email

@mautheus
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mautheus commented Jun 26, 2020 via email

@fxb6476
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fxb6476 commented Jul 21, 2020

@xerpi I know C/C++ explain to me what we need to do. I got some free time this week/weekend and can try to bang out a prototype.

@xerpi
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xerpi commented Jul 21, 2020

Check this fork: https://github.com/KyleBeebe/ds4vita/tree/hooks

@fxb6476
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fxb6476 commented Jul 21, 2020

So it seems that your new-ish "hook" branch has the support for mapping L2 and R2 ala KyleBeebe's solution. I'll test out compiling your latest hook branch and see if it works with moonlight "specifically" what I am concerned with.

Also found that this solution works and is really nice with its pop-up UI. Maybe we should integrate a similar UI experience into ds4? -> https://github.com/MERLev/remaPSV2

@HRudyPlayZ
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i feel like this will have a lot of incompatibilies... and could be annoying for other uses :P
To be honest, i prefer the remaPSV2 implementation as it gives us more freedom and still keeps compatibility with the real L2/R2 keys if needed.

@KyleBeebe
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i feel like this will have a lot of incompatibilies... and could be annoying for other uses :P
To be honest, i prefer the remaPSV2 implementation as it gives us more freedom and still keeps compatibility with the real L2/R2 keys if needed.

You are probably right. The L2/R2 thing was going to be temporary until I added remap functionality but between remaPSV2 and MiniVitaTV existing already, I don't really see a point.

@mautheus
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mautheus commented Jul 29, 2020 via email

@johnnyq3
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i feel like this will have a lot of incompatibilies... and could be annoying for other uses :P
To be honest, i prefer the remaPSV2 implementation as it gives us more freedom and still keeps compatibility with the real L2/R2 keys if needed.

You are probably right. The L2/R2 thing was going to be temporary until I added remap functionality but between remaPSV2 and MiniVitaTV existing already, I don't really see a point.

I really liked having a plugin that I didn't have to mess around with settings and it just worked. I understand where you are coming from though and thank you for the work you put in this great plug-in.

@xerpi
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xerpi commented Nov 13, 2020

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