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Y-PBR

Physically Ray Tracer

Integrators:

  • Path Tracing
  • Bidirectional Path Tracing
  • SPPM
  • Volume Path Tracing

Materials:

  • Lambertian
  • Mirror
  • Dielectric
  • Conductor
  • Plastic
  • Hair

Volume:

  • Homogeneous

Gallary kitchen.png ajar.png bidir.pngveach-bidir12-4.png bidir-water.png classroom.png classroom1.png star.png star1.png

Reference

Scene Mainly From https://benedikt-bitterli.me/resources/

Algorithm Reference From https://www.pbrt.org/

Tungsten Render https://github.com/tunabrain/tungsten

Nori Render https://wjakob.github.io/nori/

Ray Tracing in One Weekend https://raytracing.github.io/books/RayTracingInOneWeekend.html

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Physically Based Render

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