In this game, place shepherds so that they oversee all their sheep! Every sheep can be seen only by the shepherd closest to it.
Scripts can be found in /unity/Assets/Scripts/Shepherd
. In the Controller
folder, the main logic can be found in ShepherdController.cs
, with the work division denoted in comments.
The implementation of vertical decomposition is found in VerticalDecomposition.cs
.
The Model
folder includes the representation of a Shepherd level.
In /unity/Assets/Shepherd
, GUI components and supporting files, like the levels, can be found.
- Anne Brouwers
- Christine Ingwersen
- Yuri Maas