A strongly typed SVG composing library written in Rust. This library allows you to ensure the soundness of your generated SVGs at the compile time of your project.
This project was made originaly for the generative art project : https://stegano.graphics
Rendering example of stegano.graphics using this library:
This library is still in early development and some API changes are to be expected, mainly to further enforce typing.
let svg_document = Document::new(
vec![Box::new(
Path::new()
.set_stroke(Paint::from_color(Color::from_name(ColorName::Fuchsia)))
.set_stroke_width(Size::from_length(10.0))
.add_commands(vec![
Box::new(MoveTo {
point: (11., 1.),
coordinate_type: CoordinateType::Absolute,
}),
Box::new(LineTo {
point: (10.0, 20.0),
option: LineToOption::Default,
coordinate_type: CoordinateType::Relative,
}),
Box::new(LineTo {
point: (-20.0, 0.0),
option: LineToOption::Default,
coordinate_type: CoordinateType::Relative,
}),
Box::new(End {}),
]),
)],
Some([0., 0., 100., 100.]),
);
// This rendering outputs a .svg file which can then be rendered as an image by an svg renderer
println!("{}", svg_document.render());