Skip to content
View zulis's full-sized avatar
💭
¯\_(ツ)_/¯
💭
¯\_(ツ)_/¯
  • Vilnius, Lithuania

Block or report zulis

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. LearnVulkan LearnVulkan Public

    Forked from engineer1109/LearnVulkan

    Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux and Windows.

    C++ 1

  2. Imrod Imrod Public

    OpenGL, shaders, Phong reflection model

    C++

  3. vxr vxr Public

    Forked from avilapa/vxr

    General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)

    C++

  4. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++

  5. SkinnedModel SkinnedModel Public

    Forked from scadiot/SkinnedModel

    Skinned 3D Model with Monogame

    C#

  6. genericgamedev-opentk-intro genericgamedev-opentk-intro Public

    Forked from paulcscharf/genericgamedev-opentk-intro

    Small example project for OpenGL in C#, using OpenTK

    C#