Update #14.0
Yes, I forgot to make a release.
In this update, some turrets were rebalanced, and again there were different redraws of some blocks.
As you may have noticed, I recently added to the mod the ability to attack turrets and the second type of attack. I made stats for it, which is displayed in the ammunition of the turret.
I have improved the descriptions of some blocks, objects and liquids by specifying a more detailed purpose for them.
This time, the mod was called a much larger number of turrets than last time. We were given some sprites, which served as ideas for new turrets. However, I redrawn all these turrets, as they were not in the best shape.
Innovations:
Creostone Buildings:
- Creostone Battery
- Creostone Drill
- Creostone Liquid Router
Strong buildings:
- Strong Conveyor
- Strong Conduit
- Strong Router
- Strong Junction
- Strong Power Node
- Strong Storage (resprite)
Mines and drills:
- Scarlet Drill (resprite, mechanics change)
- Thorium Mine (resprite)
- Titanium Extractor
- Coal Mine
- Emerald Extractor
- Light Drilling Rig (Name change and resprite of Laser Crushing Plant)
Factories:
- Light Crystallizer
- Lead charger (Small resprite, Production facilitation)
- Stick Charger (Small resprite, Ease of production)
- Disilicide Ingot Charger (Small resprite, Production facilitation)
- Ring Cylinder Charger (production facilitation)
- Leaded Copper Smelter
Walls:
- Small and Large Leaded Copper Walls
- Emerald Walls
- Silicon Wall (resprite)
- Cryocube Wall (resprite)
- Cinderblock Wall (resprite)
- Surge Stone Wall
- Super Wall (resprite, rebalance)
Armed walls: - Armed Creostone Wall (resprite)
- Armed cryocube wall (resprite, Mechanics change)
- Armed Silicon Wall (resprite)
- Armed Ice Cube Wall (Small respite)
- Armed Surge Stone Wall
- Armed Tinorium Wall(resprite, mechanics change)
Fractions:
Crimson Agate:
- Turret «Artery»
Indigo:
- Indigo Core (resprite, adding engine texture)
- Turret «Icicle»
- Turret «Frostbite»
- Turret «Reproduction»
- Turret «Glow» (resprite)
Emerald Light:
- Emerald Core
- Support Core Air Unit «Trident»
- Turret «Revival»
- Turret «Recovery»
- Turret «Emerald EMP Cannon»
Military Defense Divisions:
Yellow(Electric):
- Turret «Electrohammer»
- Turret «Phase»
Orange (Fire):
- Turret «Bayonet»
- Turret «Hearth»
- Turret «Flame»
- Turret «Cloud Breaker» (transfer to this division)
Purple (Shadow, Sapping):
- Turret «Punch»
- Turret «Shadow»
Green (Acidic):
- Turret «Reagent» (Rebalance)
- Turret «Endoxin» (Rebalance)
- Turret «Corroding»
White(Light):
- Turret «Skull» (Neutron resprite, renamed, rebalanced)
- Turret «Mortar» (Rebalance)
Blue(Water):
- Core «Ocean»
- Core Unit «Flood»
Golden Thread:
- Turret «Brazier» (Mechanics Change)
Dart:
- Turret «Speed»
- Turret «Flight»
Items:
- Emerald
- Leaded Copper
- Light Crystal
- Ledonite Cube
Now I am developing a separate mod branch with content for Erekir. So far, a separate branch will be a separate mod. I will migrate the entire mod when I can make sure enough people have switched to v7.
I think I've listed all the new and changed content.
We have made a new icon for the mod yet.
Good luck playing with the update!