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# Game maps as OBJ meshes | ||
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## License | ||
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See `.txt` files associated with each map for the license. | ||
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All maps in the `redeclipse/` and `tesseract/` folders are under free culture | ||
Creative Commons licenses (with commercial use and modification allowed). | ||
In those folders, CC BY-SA is the strictest license used, although some maps | ||
are under CC BY or CC0 instead. | ||
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**Warning:** Some maps in the `sauerbraten/` folder use Creative Commons licenses | ||
that disallow commercial use. Still, modification is allowed as maps that use a | ||
no-derivatives license were excluded from this set. |
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Content included in the game (maps, textures, sounds, models etc.) may have | ||
individual copyrights and distribution restrictions (see individual readmes), | ||
note that all content in Red Eclipse is intended to be "open source" friendly. | ||
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In the absence of an explicit license, content is considered to be covered by | ||
the CC-BY-SA license, either version 4.0 or (at your option) any later version, | ||
you may use the content in Red Eclipse so long as you obey individual | ||
licensing criteria. | ||
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Red Eclipse, Copyright (C) 2009-2019 Red Eclipse Team | ||
Creative Commons Attribution ShareAlike 4.0+ License (CC-BY-SA) | ||
See cc-by-sa.txt or http://creativecommons.org/licenses/by-sa/4.0/ | ||
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For a license breakdown of all content in Red Eclipse, see all-licenses.txt. | ||
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The use of trademarks unique to the Red Eclipse project are in addition | ||
governed by the Red Eclipse Mark Policy (see trademark.txt). |
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