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Light color restoration algorithm produces awful results when using lightdir from lightgrid #324
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…ssing deluxe map direction, ref DaemonEngine#324 Workaround DaemonEngine#324, restore the unavailability of this feature.
… color but missing deluxe map direction, ref DaemonEngine#324 Workaround DaemonEngine#324, restore the unavailability of this feature.
now that i think back, i previously have a similar issue in kingpinQ3. random artifacts in deluxmap to use multi thread still. i just set 1 thread before running |
This use case occurs when the engine is attempting to do normal/specular compute using lightmap light color but lightgrid light direction:
See #299 about lightcolor restoration, #299 is the deluxemap counterpart of this bug.
The bug may also be related to #320.
We must find a better algorithm or a variant of it for that special use case if we want to support it.
We may want to support it for two reasons:
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