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Hydrogent: use fixed depth bias for shadow pass
MacOS/iOS/tvOS build #2116: Commit e9a4ef3 pushed by TheMostDiligent
October 17, 2024 08:12 8m 29s master
October 17, 2024 08:12 8m 29s
Hydrogent: a few minor updates to texture registry
MacOS/iOS/tvOS build #2113: Commit 7cb5a24 pushed by TheMostDiligent
October 17, 2024 04:08 5m 55s master
October 17, 2024 04:08 5m 55s
Hydrogent: fixed issue with texture atlas state transitions
MacOS/iOS/tvOS build #2111: Commit 7ed7c2c pushed by TheMostDiligent
October 17, 2024 02:41 7m 59s master
October 17, 2024 02:41 7m 59s
HnMaterial: improved default texture fallback
MacOS/iOS/tvOS build #2109: Commit 80d4a9d pushed by TheMostDiligent
October 16, 2024 06:44 6m 1s master
October 16, 2024 06:44 6m 1s
HnMaterial: fall back to default texture if material texture failed t…
MacOS/iOS/tvOS build #2106: Commit 0c2076f pushed by TheMostDiligent
October 16, 2024 04:52 6m 19s master
October 16, 2024 04:52 6m 19s
Hydrogent: set array size to 1 in default atlas desc
MacOS/iOS/tvOS build #2104: Commit 5f46655 pushed by TheMostDiligent
October 16, 2024 00:34 6m 0s master
October 16, 2024 00:34 6m 0s
ShadowMapManager: fixed typo in GetCascadeTransform function name
MacOS/iOS/tvOS build #2101: Commit d905477 pushed by TheMostDiligent
October 15, 2024 17:39 8m 1s master
October 15, 2024 17:39 8m 1s
Hydrogent: fixed SRB initialization in bindless mode with async textures
MacOS/iOS/tvOS build #2098: Commit e7210bc pushed by TheMostDiligent
October 15, 2024 06:39 6m 57s master
October 15, 2024 06:39 6m 57s
Hydrogent: use 1.25 texture atlas growth factor
MacOS/iOS/tvOS build #2095: Commit 76e5d33 pushed by TheMostDiligent
October 15, 2024 03:05 7m 31s master
October 15, 2024 03:05 7m 31s
Hydrogent: clip uniform images
MacOS/iOS/tvOS build #2087: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 04:19 8m 54s master
October 10, 2024 04:19 8m 54s
Hydrogent: use two-channel BC5 compression for normal maps
MacOS/iOS/tvOS build #2085: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 01:15 6m 16s master
October 10, 2024 01:15 6m 16s
Hydrogent: enabled texture compression
MacOS/iOS/tvOS build #2082: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:45 8m 13s master
October 9, 2024 18:45 8m 13s
Hydrogent: use set_common_target_properties to set cxx standard to 17
MacOS/iOS/tvOS build #2080: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 21:06 17m 4s master
October 7, 2024 21:06 17m 4s
HnMaterial: check if DirtyResource flag is set
MacOS/iOS/tvOS build #2078: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:15 8m 21s master
October 7, 2024 19:15 8m 21s
HnGeometryPool: added more debug checks
MacOS/iOS/tvOS build #2076: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 02:03 6m 10s master
October 7, 2024 02:03 6m 10s
HnGeometryPool: a few updates/fixes
MacOS/iOS/tvOS build #2073: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:56 7m 24s master
October 5, 2024 22:56 7m 24s
HnGeometryPool: added option to disallow pool allocation reuse to sup…
MacOS/iOS/tvOS build #2068: Commit d9a2cd6 pushed by TheMostDiligent
October 5, 2024 20:10 6m 34s master
October 5, 2024 20:10 6m 34s
Hydrogent: final improvements to geometry pool
MacOS/iOS/tvOS build #2063: Commit 88f1b4a pushed by TheMostDiligent
October 5, 2024 06:11 15m 37s master
October 5, 2024 06:11 15m 37s
HnMaterial: fixed issue with texcoord mapping update
MacOS/iOS/tvOS build #2059: Commit 99303aa pushed by TheMostDiligent
October 5, 2024 01:01 6m 54s master
October 5, 2024 01:01 6m 54s
Hydrogent: use native start vertex on all APIs except GL
MacOS/iOS/tvOS build #2057: Commit f34e9a7 pushed by TheMostDiligent
October 4, 2024 23:02 7m 14s master
October 4, 2024 23:02 7m 14s
Hydrogent: fixed issue with prims without geometry
MacOS/iOS/tvOS build #2054: Commit 372fda1 pushed by TheMostDiligent
October 4, 2024 17:04 6m 33s master
October 4, 2024 17:04 6m 33s
HnGeometryPool: implemented partial vertex data updates
MacOS/iOS/tvOS build #2052: Commit bd9ee4a pushed by TheMostDiligent
October 4, 2024 07:15 6m 4s master
October 4, 2024 07:15 6m 4s
Hydrogent: use column-major matrices on OpenGL
MacOS/iOS/tvOS build #2043: Commit 6ff4daf pushed by TheMostDiligent
October 1, 2024 04:36 12m 23s master
October 1, 2024 04:36 12m 23s
Add shadow flag to prevent it from getting filtered out.
MacOS/iOS/tvOS build #2041: Commit 1a07010 pushed by TheMostDiligent
October 1, 2024 02:43 6m 8s master
October 1, 2024 02:43 6m 8s
HnMaterial: set wrap mode texture attributes
MacOS/iOS/tvOS build #2039: Commit 24e3faf pushed by TheMostDiligent
September 28, 2024 05:47 6m 1s master
September 28, 2024 05:47 6m 1s