Skip to content

Actions: DiligentGraphics/DiligentFX

Emscripten build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
346 workflow run results
346 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Hydrogent: use fixed depth bias for shadow pass
Emscripten build #2117: Commit e9a4ef3 pushed by TheMostDiligent
October 17, 2024 08:12 12m 54s master
October 17, 2024 08:12 12m 54s
Hydrogent: a few minor updates to texture registry
Emscripten build #2114: Commit 7cb5a24 pushed by TheMostDiligent
October 17, 2024 04:08 12m 31s master
October 17, 2024 04:08 12m 31s
Hydrogent: fixed issue with texture atlas state transitions
Emscripten build #2112: Commit 7ed7c2c pushed by TheMostDiligent
October 17, 2024 02:41 12m 17s master
October 17, 2024 02:41 12m 17s
HnMaterial: improved default texture fallback
Emscripten build #2110: Commit 80d4a9d pushed by TheMostDiligent
October 16, 2024 06:44 12m 14s master
October 16, 2024 06:44 12m 14s
HnMaterial: fall back to default texture if material texture failed t…
Emscripten build #2107: Commit 0c2076f pushed by TheMostDiligent
October 16, 2024 04:52 12m 31s master
October 16, 2024 04:52 12m 31s
Hydrogent: set array size to 1 in default atlas desc
Emscripten build #2105: Commit 5f46655 pushed by TheMostDiligent
October 16, 2024 00:34 12m 31s master
October 16, 2024 00:34 12m 31s
ShadowMapManager: fixed typo in GetCascadeTransform function name
Emscripten build #2102: Commit d905477 pushed by TheMostDiligent
October 15, 2024 17:39 12m 36s master
October 15, 2024 17:39 12m 36s
Hydrogent: fixed SRB initialization in bindless mode with async textures
Emscripten build #2099: Commit e7210bc pushed by TheMostDiligent
October 15, 2024 06:39 12m 42s master
October 15, 2024 06:39 12m 42s
Hydrogent: use 1.25 texture atlas growth factor
Emscripten build #2096: Commit 76e5d33 pushed by TheMostDiligent
October 15, 2024 03:05 12m 42s master
October 15, 2024 03:05 12m 42s
Hydrogent: clip uniform images
Emscripten build #2088: Commit f87a12f pushed by TheMostDiligent
October 10, 2024 04:19 12m 3s master
October 10, 2024 04:19 12m 3s
Hydrogent: use two-channel BC5 compression for normal maps
Emscripten build #2086: Commit 2a32dc4 pushed by TheMostDiligent
October 10, 2024 01:15 12m 38s master
October 10, 2024 01:15 12m 38s
Hydrogent: enabled texture compression
Emscripten build #2083: Commit 3e4dd9b pushed by TheMostDiligent
October 9, 2024 18:45 13m 29s master
October 9, 2024 18:45 13m 29s
Hydrogent: use set_common_target_properties to set cxx standard to 17
Emscripten build #2081: Commit a82d0db pushed by TheMostDiligent
October 7, 2024 21:06 12m 20s master
October 7, 2024 21:06 12m 20s
HnMaterial: check if DirtyResource flag is set
Emscripten build #2079: Commit 19bc5f8 pushed by TheMostDiligent
October 7, 2024 19:15 12m 18s master
October 7, 2024 19:15 12m 18s
HnGeometryPool: added more debug checks
Emscripten build #2077: Commit 2f93f36 pushed by TheMostDiligent
October 7, 2024 02:03 13m 2s master
October 7, 2024 02:03 13m 2s
HnGeometryPool: a few updates/fixes
Emscripten build #2074: Commit 046e898 pushed by TheMostDiligent
October 5, 2024 22:56 12m 8s master
October 5, 2024 22:56 12m 8s
HnGeometryPool: added option to disallow pool allocation reuse to sup…
Emscripten build #2069: Commit d9a2cd6 pushed by TheMostDiligent
October 5, 2024 20:10 12m 16s master
October 5, 2024 20:10 12m 16s
Hydrogent: final improvements to geometry pool
Emscripten build #2064: Commit 88f1b4a pushed by TheMostDiligent
October 5, 2024 06:11 12m 10s master
October 5, 2024 06:11 12m 10s
HnMaterial: fixed issue with texcoord mapping update
Emscripten build #2060: Commit 99303aa pushed by TheMostDiligent
October 5, 2024 01:01 12m 22s master
October 5, 2024 01:01 12m 22s
Hydrogent: use native start vertex on all APIs except GL
Emscripten build #2058: Commit f34e9a7 pushed by TheMostDiligent
October 4, 2024 23:02 12m 22s master
October 4, 2024 23:02 12m 22s
Hydrogent: fixed issue with prims without geometry
Emscripten build #2055: Commit 372fda1 pushed by TheMostDiligent
October 4, 2024 17:04 12m 44s master
October 4, 2024 17:04 12m 44s
HnGeometryPool: implemented partial vertex data updates
Emscripten build #2053: Commit bd9ee4a pushed by TheMostDiligent
October 4, 2024 07:15 12m 13s master
October 4, 2024 07:15 12m 13s
Hydrogent: use column-major matrices on OpenGL
Emscripten build #2044: Commit 6ff4daf pushed by TheMostDiligent
October 1, 2024 04:36 12m 23s master
October 1, 2024 04:36 12m 23s
Add shadow flag to prevent it from getting filtered out.
Emscripten build #2042: Commit 1a07010 pushed by TheMostDiligent
October 1, 2024 02:43 13m 6s master
October 1, 2024 02:43 13m 6s
HnMaterial: set wrap mode texture attributes
Emscripten build #2040: Commit 24e3faf pushed by TheMostDiligent
September 28, 2024 05:47 12m 18s master
September 28, 2024 05:47 12m 18s