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Add default antialiasing option to FlxSprite #2658

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Oct 24, 2022
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7 changes: 7 additions & 0 deletions flixel/FlxSprite.hx
Original file line number Diff line number Diff line change
Expand Up @@ -128,6 +128,12 @@ using flixel.util.FlxColorTransformUtil;
*/
class FlxSprite extends FlxObject
{
/**
* The default value for `antialiasing` across all `FlxSprites`,
* defaults to `false`.
*/
public static var defaultAntialiasing:Bool = false;

/**
* Class that handles adding and playing animations on this sprite.
* @see https://snippets.haxeflixel.com/sprites/animation/
Expand Down Expand Up @@ -371,6 +377,7 @@ class FlxSprite extends FlxObject
super(X, Y);

useFramePixels = FlxG.renderBlit;
antialiasing = defaultAntialiasing;
if (SimpleGraphic != null)
loadGraphic(SimpleGraphic);
}
Expand Down