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Part internals are created before the moduleAnimateGeneric is started, so the internal will not be created until something else forces a refresh (crew transfer etc). This affects the making history inflatable airlock and some modded parts. Just need to insert some logic to spawn or de spawn the internals in CheckCrew.
Repro steps:
create a ship that has an inflatable airlock and launch it with 1 kerbal on board
expand the airlock
transfer the kerbal to the airlock
save & load, switch scenes and come back, etc.
The kerbal portrait will be missing and pressing C to enter IVA mode has no effect. Doing a crew transfer will refresh things.
The text was updated successfully, but these errors were encountered:
… 1.8.0 - 1.12.5], fix IVA & crew portrait not spawning/despawning when ModuleAnimateGeneric is used to change the part crew capacity. Notably affect the stock inflatable airlock.
Part internals are created before the moduleAnimateGeneric is started, so the internal will not be created until something else forces a refresh (crew transfer etc). This affects the making history inflatable airlock and some modded parts. Just need to insert some logic to spawn or de spawn the internals in CheckCrew.
Repro steps:
The kerbal portrait will be missing and pressing C to enter IVA mode has no effect. Doing a crew transfer will refresh things.
The text was updated successfully, but these errors were encountered: