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Fdariasm/#433 refactor vehicle types 4ci #532

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merged 17 commits into from
Sep 12, 2018

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@fdariasm fdariasm commented Sep 7, 2018

  • I'm using vehicleCategory wherever description was required
  • I'm using None wherever vehicleAttributes was required, the value seems not to be used anywhere.
  • I'm using 0 as Default cost for DrivingCostDefaults.estimateDrivingCost when there is no vehicleType. Not sure if this is possible.

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@ghost ghost assigned fdariasm Sep 7, 2018
@ghost ghost added the Review label Sep 7, 2018
@@ -26,6 +26,9 @@ beam.agentsim.agents.modalBehaviors.mulitnomialLogit.params.ride_hail_intercept
beam.agentsim.agents.modalBehaviors.mulitnomialLogit.params.walk_intercept = "double | 0.0"
beam.agentsim.agents.modalBehaviors.mulitnomialLogit.params.bike_intercept = "double | 0.0"
beam.agentsim.agents.modalBehaviors.lccm.paramFile = ${beam.inputDirectory}"/lccm-long.csv"

beam.agentsim.agents.modalBehaviors.lccm.paramFile = ${beam.inputDirectory}"/lccm-long.csv"
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is there some duplication here?

@fdariasm fdariasm merged commit 9f80a86 into master Sep 12, 2018
@ghost ghost removed the Review label Sep 12, 2018
@fdariasm fdariasm deleted the fdariasm/#433-refactorVehicleTypes-4ci branch September 12, 2018 16:29
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3 participants