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Do not track plugin channels registered per-player on the proxy #591

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merged 3 commits into from
Aug 18, 2023

Commits on Nov 8, 2021

  1. Do not track plugin channels registered per-player on the proxy

    We don't need to track this information since Velocity uses the JoinGame packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft.
    astei committed Nov 8, 2021
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Commits on Aug 18, 2023

  1. Merge branch 'dev/3.0.0' into feature/no-known-channels

    # Conflicts:
    #	proxy/src/main/java/com/velocitypowered/proxy/connection/client/ConnectedPlayer.java
    #	proxy/src/main/java/com/velocitypowered/proxy/connection/client/InitialConnectSessionHandler.java
    #	proxy/src/main/java/com/velocitypowered/proxy/util/collect/CappedSet.java
    #	proxy/src/test/java/com/velocitypowered/proxy/util/collect/CappedSetTest.java
    astei committed Aug 18, 2023
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  2. fix

    astei committed Aug 18, 2023
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