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Basic UsdSkel doesn't animate in usdview-23.08 #2621
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Filed as internal issue #USD-8624 |
Oh Shazam, @mati-nvidia - good find, and reinforcement that we need to find time to turn all of our doc examples into unit tests. It looks like when we made the changes to "strictify" the application of SkelBindingAPI, the bindings discovery process lost the ability to find animation bindings inside/under Skeleton prims. If I simply move the |
I checked around and, for example, currently our Blender exporter sets the @spiffmon is there some code change you were planning on making for this issue? If it's just a matter of fixing the example by moving |
Oh hah! I *totally* missed that the Skeleton was lacking the schema
application.. but sure enough:
a) usdchecker complains about it - yay!
b) adding it fixes the example.
Sure, @mati-nvidia, if you were already making a PR, this would be an
appreciated fix.
…--spiff
On Thu, Aug 31, 2023 at 1:56 PM mati-nvidia ***@***.***> wrote:
I checked around and, for example, currently our Blender exporter sets the
skel:animationSource on the Skeleton prim, but also correctly applies the
SkelBindingAPI on the Skeleton prim so it plays fine in usdview.
@spiffmon <https://github.com/spiffmon> is there some code change you
were planning on making for this issue? If it's just a matter of fixing the
example by moving skel:animationSource to the SkelRoot, I can include
that in some other doc improvements I'm working on.
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usdfixbrokenpixarschemas should also fix the application of UsdSkelBindingAPI: https://github.com/PixarAnimationStudios/OpenUSD/blob/release/pxr/usd/bin/usdfixbrokenpixarschemas/usdfixbrokenpixarschemas.py#L51 |
Description of Issue
usdview-23.08 viewport does not show the animation from this basic UsdSkel example: https://openusd.org/release/api/_usd_skel__schema_overview.html
Steps to Reproduce
/Model/Skel/Anim.rotations
are displayed in the Properties window, but it does not animate in the viewport.System Information (OS, Hardware)
Windows 10
Package Versions
USD-23.08, Python 3.10
Build Flags
Default
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