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Latest DEV doesn't find pokemons? #2033

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RoykeHD opened this issue Jul 31, 2016 · 6 comments
Closed

Latest DEV doesn't find pokemons? #2033

RoykeHD opened this issue Jul 31, 2016 · 6 comments

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@RoykeHD
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RoykeHD commented Jul 31, 2016

I have the latest DEV and it looks like that it doesn't find pokemon?

Here is the log:

[10:57:53] Starting PokemonGo Bot....
[10:57:54] [x] Next egg incubates in 1.58 km
[10:57:54] No lucky eggs... skipping evolve!
[10:57:55] -- Recycled 10x Hyper Potion (keeps only 30 maximum)
[10:57:56] -- Recycled 10x Revive (keeps only 30 maximum)
[10:57:56] Walking from (52.21115700000001, 5.9699231) to [52.21115700000001, 5.9699231] 0.00km
[10:57:58] Walking from (52.21115700000001, 5.9699231) to [52.21295700000001, 5.9699231] 0.20km
[10:58:57] [x] Next egg incubates in 1.52 km
[10:59:35] Server seems to be busy or offline - try again - 1/5
[11:01:01] Walking from (52.21295700000001, 5.9699231) to [52.21295700000001, 5.9717231] 0.12km
[11:02:56] Walking from (52.21295700000001, 5.9717231) to [52.21115700000001, 5.9717231] 0.20km
[11:02:59] [x] Next egg incubates in 1.32 km
[11:06:12] Walking from (52.21115700000001, 5.9717231) to [52.209357000000004, 5.9717231] 0.20km
[11:07:04] [x] Next egg incubates in 1.05 km
[11:09:16] Walking from (52.209357000000004, 5.9717231) to [52.21115700000001, 5.9717231] 0.20km
[11:11:01] [x] Next egg incubates in 0.81 km
[11:12:17] Walking from (52.21115700000001, 5.9717231) to [52.21295700000001, 5.9717231] 0.20km
[11:15:10] [x] Next egg incubates in 0.58 km
[11:15:25] Walking from (52.21295700000001, 5.9717231) to [52.21295700000001, 5.9699231] 0.12km
[11:17:28] Walking from (52.21295700000001, 5.9699231) to [52.21115700000001, 5.9699231] 0.20km
[11:19:09] [x] Next egg incubates in 0.33 km

Can somebody explains to me what is going wrong?

@Mello-Yello
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Did you set up the task to catch pokemons?
Share your config file

@RoykeHD
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RoykeHD commented Jul 31, 2016

"catch_pokemon": true,
"forts": {
  "spin": false,
  "move_to_spin": false,
  "avoid_circles": true,
  "max_circle_size": 50
},
"websocket_server": false,
"walk": 4.16,
"action_wait_min": 1,
"action_wait_max": 4,
"debug": false,
"test": false,
"health_record": true,
"location_cache": false,
"distance_unit": "km",
"reconnecting_timeout": 15,
"item_filter": {
  "1": { "keep" : 100 },
  "101": { "keep" : 10 },
  "102": { "keep" : 30 },
  "103": { "keep" : 30 },
  "201": { "keep" : 30 },
  "701": { "keep" : 100 }
},
"evolve_all": "NONE",
"evolve_speed": 20,
"evolve_cp_min": 300,
"use_lucky_egg": true,
"hatch_eggs": true,
"longer_eggs_first": true,
"evolve_captured": "all",
"release_pokemon": true,
"catch_randomize_reticle_factor": 1.0,
"catch_randomize_spin_factor": 1.0,
"catch": {
  "any": {"catch_above_cp": 0, "catch_above_iv": 0, "logic": "or"},
  "// Example of always catching Rattata:": {},
  "// Rattata": { "always_catch" : true }
},
"release": {
  "any": {"release_below_cp": 0.8, "release_below_iv": 0.0, "logic": "or"},
  "// Example of always releasing Rattata:": {},
  "// Rattata": {"always_release": true},
  "// Example of keeping 3 stronger (based on CP) Pidgey:": {},
  "// Pidgey": {"keep_best_cp": 3},
  "// Example of keeping 2 stronger (based on IV) Zubat:": {},
  "// Zubat": {"keep_best_iv": 2},
  "// Also, it is working with any": {},
  "// any": {"keep_best_iv": 3},
  "// Example of keeping the 2 strongest (based on CP) and 3 best (based on IV) Zubat:": {},
  "// Zubat": {"keep_best_cp": 2, "keep_best_iv": 3}
},    
"vips" : {
     "Any pokemon put here directly force to use Berry & Best Ball to capture, to secure the capture rate!": {},
    "any": {"catch_above_cp": 1200, "catch_above_iv": 0.9, "logic": "or" },
    "Lapras": {},
    "Moltres": {},
    "Zapdos": {},
    "Articuno": {},

    "// S-Tier pokemons (if pokemon can be evolved into tier, list the representative)": {},
    "Mewtwo": {},
    "Dragonite": {},
    "Snorlax": {},
    "// Mew evolves to Mewtwo": {},
    "Mew": {},
    "Arcanine": {},
    "Vaporeon": {},
    "Gyarados": {},
    "Exeggutor": {},
    "Muk": {},
    "Weezing": {},
    "Flareon": {}

Catch pokemon: true

@berong91
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berong91 commented Jul 31, 2016

Please update your config up to the config.json.example.
First, please delete all these lines:

"longer_eggs_first": true
"evolve_speed": 20,
"use_lucky_egg": true

Then try to put this script right between gmapkey and max_steps.

    "tasks": [
      {
        "type": "HandleSoftBan"
      },
      {
        "type": "CollectLevelUpReward"
      },
      {
        "type": "IncubateEggs",
        "config": {
          "longer_eggs_first": true
        }
      },
      {
        "type": "TransferPokemon"
      },
      {
        "type": "EvolveAll",
        "config": {
          "evolve_speed": 20,
          "use_lucky_egg": true
        }
      },
      {
        "type": "RecycleItems"
      },
      {
        "type": "CatchVisiblePokemon"
      },
      {
        "type": "CatchLuredPokemon"
      },
      {
        "type": "SpinFort"
      },
      {
        "type": "MoveToFort"
      },
      {
        "type": "FollowSpiral"
      }
    ],

@pgrafmueller
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i have the same problem; exacly same log.
Bot walks back and forth and does not catch anything even with newest config

@honnes
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honnes commented Jul 31, 2016

Your issue seems to be duplicate of #2031 / #2008

For me, removing this from the config did the trick:

  {
    "type": "FollowSpiral"
  }

PS. Some other people said that changing Evolve_All to false did it for them, but that didn't work for me.

@pgrafmueller
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without FollowSpiral it just does nothing for me

hoanghuynh pushed a commit to hoanghuynh/PokemonGo-Bot that referenced this issue Sep 28, 2016
hoanghuynh pushed a commit to hoanghuynh/PokemonGo-Bot that referenced this issue Sep 28, 2016
* show pokemon icon in select2 elements

* vertical-align class

* Add support for arbitrary pokemon sprites (PokemonGoF#1886)

* Add support for arbitrary pokemon sprites

* Use var instead of let

* Fix indentation

* Update select box listener for newer code

* Auto-resize icons depending on zoom depth

* Fix indentation

* Make icon cropping less aggressive, as it's only due to rounding errors

* Merged in changes from master README

* use sprite with css classes (not tested yet)

* better like this.

* resize + vertical align

* Add geolocation capability to mobile route (PokemonGoF#1687)

* Allow client to specify location of origin

* Conditionally get device's location for mobile route

* Reset app.min.js as it didn't change

* Add dynamic countdown timer and names

* Fix lured Pokéstops (PokemonGoF#1943)

* Update README.md

* easy-setup.sh: updates and cleanup (PokemonGoF#1836)

* easy-setup.sh: updates and cleanup

  - Check for debain based OS otherwise quit.
  - Use already bundled get-pip.py over debian's.
  - Use sudo in commands instead of exiting.
  - Be a little smarter with the creation of credentials.
  - Be more verbose for the user.
  - Declare script as shell script
  - Give script executable permissions.

* easy-setup.sh: remove sudo from pip

* fixed retrieving and storing values in localStorage (PokemonGoF#1694)

* Changed gym icons into shields/badges (PokemonGoF#1946)

* Changed gym icons into shields/badges

* Added Harmony as gym shield/badge

* Revert "Fix lured Pokéstops" (PokemonGoF#2033)

* Loading pokemons hangs, when Notification is not supported in browser (PokemonGoF#1985)

* Add Id to dropdown. (PokemonGoF#1958)

* Fix pokemon filter dropdown (PokemonGoF#2042)

* value was removed in AHAAAAAAA/PokemonGo-Map@b4c36a5

* Skip notification when merely redrawing existing pokemon (PokemonGoF#2017)

* Fix order of loading map.js and the map api (PokemonGoF#2043)

* Let's load map.js first. The callback for the api requires initMap
  to be defined or things break.
* Furthermore, defer, but don't async, the api call so we're sure
  everything is ready to go before it fires.

* Doesn't hammer the server when map download fails. (PokemonGoF#2040)

* Higher navbar (PokemonGoF#1515) (PokemonGoF#2050)

* Update main.css

* Update app.min.css

* Update _nav.scss


Rebase of PokemonGoF#1515

* Fix up this configuration mess (PokemonGoF#2021)

* Kill credentials.json with fire
* Match up our command line options with config.ini options
* Switch to ConfigArgParser to make the task of overriding
  config.ini options via command line parameters easier
* This provides a much easier long-term method of maintaining
  config/argument options

* Travis tests (PokemonGoF#2056)

* Travis tests

* Amended script tests per Chlodochar's suggestion

* Remove lured pokemon toggle (PokemonGoF#1995)

Remove lured pokemon toggle, fix pokestop with no lured pokemon

* Fix missing bracket

* Revert "Higher navbar (PokemonGoF#1515) (PokemonGoF#2050)" (PokemonGoF#2082)

There were problems with scrolling in the sidebar

* removed app.min.js and app.min.css as they are gitignored (PokemonGoF#2034)

* Fixes BOM marker with setup.bat on Windows (PokemonGoF#2108)

Currently, the Out-File PowerShell Cmdlet breaks config.ini by turning it into a Little Endian UTF-16 file, in turn breaking the script.
Replaced the Out-File Cmdlet with a python in-line replace of a file (I mean, we already have python, so why not make full use of it...?)

* Revert "removed app.min.js and app.min.css as they are gitignored" (PokemonGoF#2114)

* Update config.ini.example (PokemonGoF#2149)

Spelling error correction.

* outsource sprite css

* show pokemon icon in select2 elements

* vertical-align class

* use sprite with css classes (not tested yet)

* better like this.

* resize + vertical align

* outsource sprite css
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