-
Notifications
You must be signed in to change notification settings - Fork 1.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Dev merge to master, PR #3564
Merged
Dev merge to master, PR #3564
+8,087
−270
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
* Adding plugin support * Adding an empty __init__.py
* Moving the base task to the project root * Moving the base class more * Changing the import again
* Adding a heartbeat to the analytics * Heartbeat every 30 seconds, not every 5
* Fixing lure pokestop encoding * fixing lure encoding
* Fix For catchable not being displayed on the web * Update catch_visible_pokemon.py
Fix 32bit check, darwin and linux use the same file Make it a function Check if file exists, if not show error Define file_name first Fix return Check if file exists, if not show error Print info about paths Fix for 32/64bit detection
This reverts commit 69fb64f.
With a simple try / except this can be solved. Fix dirty catch all
Setting LD_LIBRARY_PATH on Dockerfile
Added a player_data property in PokemonGoBot to access player data from outside Added unit tests for login and username stats Added tests for call args when updating the window title Added a platform-specific test for window title updating on win32 platform
* Fixed emit_event typo * Update CONTRIBUTORS.md * Changed initialization location for "bot" We use bot in main exception on 128 * Update pokecli.py
* Add config option for libencrypt.so * Correctly set the config value and check for the file in said dir
* Checking github plugin file existence * Loading plugins from github
Short Description: The Max Potion count was missing from the inventory summary. Was #2456
* Update TransferPokemon to use new Inventory Class * Use base_dir * Don't release pokemon if bot is on test mode
Minor text fix.
* Update install.sh Fix path * Update setup.sh fix path * Update run.sh fix path
Fix evolution error in pokemon.json
Improve formatting consistency
* Update setup.sh fix typo * Update run.sh fix typo
* Give the possiblity to disable a task in config without removing it from the config file * Put exmple only in nickname task * Add Unit testing * typo * Use enabled false as exemple
Changed auth to be more specifik and added right permissions.
Previously IV was computed in each worker. Now its fetched from inventory. This was left over and not called in the worker at all.
fix the logic of showing the date
Short Description: Ensures you that item Recycling happens if you have more items than the total bag capacity. When you level up, you are awarded items which can cause the bag to be over the capacity.
…, etc.. (#3455) * Add "level to CP multiplier" data Data is from justinleewells/pogo-optimizer: https://github.com/justinleewells/pogo-optimizer/blob/edd692d/data/game/level-to-cpm.json * Many improvements & additions for the inventory logic - LevelToCPm, FastAttacks, ChargedAttacks, Movesets - More info for each pokemon: attacks data, percent to max cp, IV CP perfection * Add PyCharm/IDEA *.iml (project file) to ignored * Fixes, improvements & refactoring for inventory.py - Return inadvertently deleted pieces of code (thanks to @achretien) - Evolution logic fixes - Other minor fixes - Moveset logic moved to Moveset class * Fix data for pokemons & charged moves * Inventory tests: pokemon data, LevelToCPm, attacks * Fix travis build * Fix info for Hitmonlee & Hitmonchan
…on level, etc.." (#3549)
run.bat with persistent loop
* Fix error when MoveToFort called from handle_soft_ban.py * Added myself to CONTRIBUTORS.md
…tamina info fix (#3550) * Revert "Revert "Better inventory: attacks & movesets, IV CP perfection, pokemon level, etc.." (#3549)" This reverts commit e9b229e. * Fix BaseDefense/BaseStamina and type info Fixed BaseDefense/BaseStamina info (was mixed up) Fixed type info for Mr. Mime, Clefairy, Clefable, Jigglypuff, Wigglytuff Added check for correctness of exact CP value calculation * Fixed list of charged attacks for Venonat * Don't kill bot in case of unexpected moveset, use fallback + better error message
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Merge code to master from dev branch