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Dev merge to master, PR #3564
Dev merge to master, PR #3564
Commits on Aug 7, 2016
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* Adding plugin support * Adding an empty __init__.py
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Moving the base task to the project root (#2702)
* Moving the base task to the project root * Moving the base class more * Changing the import again
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Adding a heartbeat to the analytics (#2709)
* Adding a heartbeat to the analytics * Heartbeat every 30 seconds, not every 5
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Fix for utf8 encoding when catching lured pokemon (#2720)
* Fixing lure pokestop encoding * fixing lure encoding
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Fix For catchable not being displayed on the web (#2719)
* Fix For catchable not being displayed on the web * Update catch_visible_pokemon.py
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OS Detection for encrypt lib (#2768)
Fix 32bit check, darwin and linux use the same file Make it a function Check if file exists, if not show error Define file_name first Fix return Check if file exists, if not show error Print info about paths Fix for 32/64bit detection
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Revert "changing license from MIT to GPLv3"
This reverts commit 69fb64f.
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When the google analytics domain is blocked the bot crashed. (#2764)
With a simple try / except this can be solved. Fix dirty catch all
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Fixes #2698 - Prevents "Possibly searching too often" error after re-…
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Setting Library path to work with encrypt.so (#2899)
Setting LD_LIBRARY_PATH on Dockerfile
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✨ Added login and username to available stats (#2494)
Added a player_data property in PokemonGoBot to access player data from outside Added unit tests for login and username stats Added tests for call args when updating the window title Added a platform-specific test for window title updating on win32 platform
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* Fixed emit_event typo * Update CONTRIBUTORS.md * Changed initialization location for "bot" We use bot in main exception on 128 * Update pokecli.py
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Commits on Aug 8, 2016
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* Add config option for libencrypt.so * Correctly set the config value and check for the file in said dir
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Loading plugins from Github (#2992)
* Checking github plugin file existence * Loading plugins from github
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Fixed syntax error on "move_to_map_pokemon.py" that makes the client crash when using this feature.
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Added MaxPotion inventory count to summary. (#3015)
Short Description: The Max Potion count was missing from the inventory summary. Was #2456
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Fix bot not returning back after telepoting (#3014)
* Fix typo: last_long -> last_lon * Whitespace cleanup * Fix bug introduced by #3037: bot not returning back
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Fixed Dockerfile - missing \ on command lines (#3096)
* Fixed mispelling for "formatted" variable * Docker commands missing trailing \
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Fix for FileIO slowing bot performance.This puts the map writing into…
… a thread and makes sure it only executes once. (#3100)
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Change word usage: "fled" to "escaped" (#3118)
"fled" is confusing to lot of people and is easily confused with pokemon vanishing. "escaped" is a better term.
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Update the example config file (#3120)
* Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Add config option for libencrypt.so * Rename path.example.json to path.json.example
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typo: logrmation -> information (#2601)
Fix a typo. I assume that it was "information" initially, but became "logrmation" when someone used replace all functionality to replace all infos with logs. But I might be totally wrong at this point, idk. Just didn't like the word and wanted to fix that typo.
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Change fled to escaped (#3129)
Fix an issue after PR #3118
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When JSON parsing fails, give a rough indication of why (#3137)
* When JSON parsing fails, give a rough indication of why * Use the official package instead of SHA1 commit
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Handle Github Download Zip Format (#3108)
* Checking github plugin file existence * Loading plugins from github * Starting install code for github plugins * Updating GithubPlugin to support extracting folders * Handling github zip formats by extracting to the correct location
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* refactor catch worker * fix * few renames * add to contributors * fix * add missing behavior * fix encounter events * don't make events about ignored pokemon
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Commits on Aug 9, 2016
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* Add files via upload modified run script wich let you run the boot in a loop(if it crashes it restarts) * Integreated Loop into run.sh modified run.sh to loop the script so that even if it crashes it automaticly restarts.
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[Inventory Management] Add a central class for caching/parsing invent…
…ory & static data (#2528) * new class to centralize inventory management * use new inventory class in evolve_pokemon * use new inventory to display # candy after catch
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New Option: "dont_nickname_favorite" (#2496)
* New Option: "dont_nickname_favorite" This change (line 19) adds the option, that the user can choose, whether their favorite pokemons should also get a new nickname or not. If a user want this, then he or she has to add the line ("dont_nickname_favorite" = true) after ("nickname_template": " ... ",). * Update nickname_pokemon.py * Update * Put change to line 30 This reduce the reduce the runtime, because favorite pokemon won't be added to the list.
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fixed NameError: global name 'pokemon_name' is not defined (#3244)
resolves ```traceback (most recent call last): File "pokecli.py", line 521, in <module> main() File "pokecli.py", line 95, in main bot.tick() File "/usr/src/app/pokemongo_bot/__init__.py", line 451, in tick if worker.work() == WorkerResult.RUNNING: File "/usr/src/app/pokemongo_bot/cell_workers/evolve_pokemon.py", line 38, in work self._execute_pokemon_evolve(pokemon, cache) File "/usr/src/app/pokemongo_bot/cell_workers/evolve_pokemon.py", line 117, in _execute_pokemon_evolve cache[pokemon.name] = 1 NameError: global name 'pokemon_name' is not defined```
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Fix flooding of keep_best_release (#3223)
* Fix flooding of keep_best_release * Fix flooding of keep_best_release
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[Feature] Recycle Threshold (#2465)
* Add Threshold Option * Add Threshold Option to Example Configs * Add Name to Contributors * Change config name and message * Remove logger * Add option to run when storage less than something * Change Message * Fix * Error fixes, message improvement * Config Changes and Remove Option
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Return an empty list if no pokemon are available. (#3259)
The changes introduced in 4c95259 expose this bug.
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* * adding enhanced sniping capabilities for move_to_map_pokemon * Adding enhanced sniping capabilities for move_to_map_pokemon
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Fix unexpected egg incubation retry (#3276)
incubator['used'] flag is set but not used in IncubateEggs._apply_incubators
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* Rewrite run.sh Very powerful run.sh with lots of function. 1.install(make .so) 2.update 3.config generator 4.config backup 5.run loop make it never down It should run like run.sh *.json or other opinion. See -help. * Update run.sh * Update run.sh OK problem solved * Delete setup.py * Rename run.sh to setup.sh * Create run.sh * Update setup.sh * Update install.sh * Update setup.sh * Update run.sh * Update setup.sh Some small fix.
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Added a configuration option "path_startmode" (conflict merge #2489) (#…
…3270) * Upstream update and merge, with path_startmode configuration * Removed logger and fixed base task path * As per request, path_startmode is now path_start_mode * Removed all logging
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Adding documentation for how to use and write plugins (#3254)
* Adding documentation for how to use and write plugins * Adding a link to the plugins docs in the Readme
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Improve and update pokemon.json (#3331)
1. Unminify for simplier edits 2. Add BaseAttack, BaseDefense, BaseStamina, CaptureRate, FleeRate, Fast/Special Attack(s)
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Made paths to .json files absolute so pokecli.py can be called from C…
…RON (#3157) * Made paths to .json files absolute so pokecli.py can be called from CRON * made file paths abs in inventory fixed incorrect dict reference, changed to .get() as felt this was intended
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Add fast & charged moves data from #2117 (originally by @iananass) (#…
…3336) Data for pokemon quick & slow attacks
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Upgrade pgoapi to the b4bf0e089dfe09903f8dda37dae56910e01f94cc commit…
…(latest for now). (#3337)
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* added _log_on_terminal function * Added logic to toggle terminal logging functionality from config file * Added possibility to disable title changes, refactor code * Refactor tuples * Refactor ifs to clearer syntax
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Commits on Aug 10, 2016
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Update TransferPokemon to use new Inventory Class (#3320)
* Update TransferPokemon to use new Inventory Class * Use base_dir * Don't release pokemon if bot is on test mode
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Some text fixes for setup.sh (#3390)
Minor text fix.
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Fix path of shells in install.sh (#3393)
* Update install.sh Fix path * Update setup.sh fix path * Update run.sh fix path
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Fix evolution error in pokemon.json (#3344)
Fix evolution error in pokemon.json
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Improve formatting consistency in transfer_pokemon.py (#3397)
Improve formatting consistency
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Put info on the next line in run.sh (#3422)
* Update setup.sh fix typo * Update run.sh fix typo
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Give the possibility to disable a task without removing it (#3417)
* Give the possiblity to disable a task in config without removing it from the config file * Put exmple only in nickname task * Add Unit testing * typo * Use enabled false as exemple
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Changed auth to be more specifik and added right permissions.
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Remove unused IV calculation from evolve_pokemon (#3487)
Previously IV was computed in each worker. Now its fetched from inventory. This was left over and not called in the worker at all.
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Fix showing the date in run.sh (#3433)
fix the logic of showing the date
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Commits on Aug 11, 2016
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Ensure recycling happens if bag is over capacity. (#3531)
Short Description: Ensures you that item Recycling happens if you have more items than the total bag capacity. When you level up, you are awarded items which can cause the bag to be over the capacity.
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Better inventory: attacks & movesets, IV CP perfection, pokemon level…
…, etc.. (#3455) * Add "level to CP multiplier" data Data is from justinleewells/pogo-optimizer: https://github.com/justinleewells/pogo-optimizer/blob/edd692d/data/game/level-to-cpm.json * Many improvements & additions for the inventory logic - LevelToCPm, FastAttacks, ChargedAttacks, Movesets - More info for each pokemon: attacks data, percent to max cp, IV CP perfection * Add PyCharm/IDEA *.iml (project file) to ignored * Fixes, improvements & refactoring for inventory.py - Return inadvertently deleted pieces of code (thanks to @achretien) - Evolution logic fixes - Other minor fixes - Moveset logic moved to Moveset class * Fix data for pokemons & charged moves * Inventory tests: pokemon data, LevelToCPm, attacks * Fix travis build * Fix info for Hitmonlee & Hitmonchan
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Revert "Better inventory: attacks & movesets, IV CP perfection, pokem…
…on level, etc.." (#3549)
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run.bat with persistent loop
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Fix error when MoveToFort called from handle_soft_ban.py (#3500)
* Fix error when MoveToFort called from handle_soft_ban.py * Added myself to CONTRIBUTORS.md
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Fixed list of charged attacks for Venonat (#3548) + BaseDefense/BaseS…
…tamina info fix (#3550) * Revert "Revert "Better inventory: attacks & movesets, IV CP perfection, pokemon level, etc.." (#3549)" This reverts commit e9b229e. * Fix BaseDefense/BaseStamina and type info Fixed BaseDefense/BaseStamina info (was mixed up) Fixed type info for Mr. Mime, Clefairy, Clefable, Jigglypuff, Wigglytuff Added check for correctness of exact CP value calculation * Fixed list of charged attacks for Venonat * Don't kill bot in case of unexpected moveset, use fallback + better error message
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