You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To restructure the dialogue system, the same dialogue texts need to be able to recalled for multiple times by the player, thus the dialogue box trigger method needs to be changed from directly showing up on the screen to pressing F when the player gets close to the NPC. To achieve this, dialogue texts need to be attached to NPCs, but not all the NPCs are placed in the game now, so the NPCs need to be placed first.
Example (optional)
Dialogue with NPC: When the player gets close to the NPC and presses F, the dialogue will be opened. The player can click the dialogue box to move the plot forward until the dialogue ends, and this interaction can be conducted multiple times.
zihao-xia
changed the title
Sprint 4 - Team 2 Task Ticket 1: Dialogue reacalling with corresponding NPC
Sprint 4 - Team 2 Task Ticket 1: Dialogue recalling with corresponding NPC
Oct 18, 2022
Description
Task: Dialogue reacalling with corresponding NPC.
Feature: Improvement of NPC interaction and integration with other teams’ features (mainly maps and clues)
To restructure the dialogue system, the same dialogue texts need to be able to recalled for multiple times by the player, thus the dialogue box trigger method needs to be changed from directly showing up on the screen to pressing F when the player gets close to the NPC. To achieve this, dialogue texts need to be attached to NPCs, but not all the NPCs are placed in the game now, so the NPCs need to be placed first.
Example (optional)
Dependencies
Milestones
Completion Deadline: Oct. 15
Documentation
Member
The text was updated successfully, but these errors were encountered: