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Split up the large method that initializes error messages #1218

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merged 1 commit into from
Aug 22, 2019

Commits on Aug 21, 2019

  1. Split up the large method that initializes error messages

    On WebGL, this large method hits a nested loop processing limit in the
    browsers. Break it up into 15 arbitrary, smaller methods to avoid this
    issue.
    Josh Peterson committed Aug 21, 2019
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