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IVROverlay::SetOverlayWidthInMeters
Joe Ludwig edited this page Aug 17, 2015
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VROverlayError SetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float fWidthInMeters )
VROverlayError GetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float *pfWidthInMeters )
Sets/gets the width of the overlay quad in meters.
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VROverlayHandle_t ulOverlayHandle
- Handle of the overlay to set/get width for -
float fWidthInMeters
- Width of the overlay in meters -
float *pfWidthInMeters
- Receives width of the overlay in meters
Description
Sets/gets the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across.
Overlays are rendered at the aspect ratio of their underlying texture and texture bounds. Height is a function of width and that aspect ratio. An overlay that is 1.6 meters wide and has a 1920x1080 texture would be 0.9 meters tall.