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Database Tables

Alexander Olk edited this page Apr 15, 2020 · 1 revision

The following database tables will be created when you execute the Domination.sql from HeidiSQL:

dom_params2

Holds all params from description.ext (class Params).
The mission needs to start once to fill the table with all available params from description.ext
After that you can change the params in the dom_params2 table

dom_settings

Additonal non params settings. Check the "Additiona database settings" page here in the Wiki for all available entries.
dom_settings is the only table which is filled with variable names and values.

missionsave

missionsavett

Game progress is saved in those tables depending on the version you play (normal coop or PvPvE TT)

players

Player stats will be saved to the players table.
uid: Game UID (not used)
name: The name the player used when connecting
playerid: player id
playtime: Time the player played on the server
infkills: Number of infantry units killed by the player
softveckills: Vehicles with wheels destroyed by the player
armorkills: Armored vehicles destroyed by the player
airkills: Aircraft destroyed by the player
deaths: How often did the player die
totalscore: Total score
radiotowerkills: How many radio towers did a player destroy
numplayedonserver: How often did the player play on the server
campscaptured: How many camps did the player capture at main targets
mtsmkills: Number of main target sidemissions the player resolved
teamkills: Number of teamkills
revives: How many players did the player revive
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