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[skip-tests] Use builtin for destructible concept on MSVC (NVIDIA#333)
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MSVC has issues with private destructors, so just use the builtin it provides.

This addresses nvbug200707001
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miscco authored and alliepiper committed Aug 30, 2023
1 parent c15e9a4 commit 7131039
Showing 1 changed file with 9 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,13 @@ _LIBCUDACXX_BEGIN_NAMESPACE_STD

#if _LIBCUDACXX_STD_VER > 11

#if defined(_LIBCUDACXX_COMPILER_MSVC)

template<class _Tp>
_LIBCUDACXX_CONCEPT destructible = __is_nothrow_destructible(_Tp);

#else // ^^^ _LIBCUDACXX_COMPILER_MSVC ^^^ / vvv !_LIBCUDACXX_COMPILER_MSVC vvv

template<class _Tp, class = void, class = void>
_LIBCUDACXX_INLINE_VAR constexpr bool __destructible_impl = false;

Expand Down Expand Up @@ -58,6 +65,8 @@ _LIBCUDACXX_INLINE_VAR constexpr bool __destructible<_Tp[_Nm]> = __destructible<
template<class _Tp>
_LIBCUDACXX_CONCEPT destructible = __destructible<_Tp>;

#endif // !_LIBCUDACXX_COMPILER_MSVC

#endif // _LIBCUDACXX_STD_VER > 11

_LIBCUDACXX_END_NAMESPACE_STD
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