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epoching: smaller epoch interval in simulation (#80)
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Co-authored-by: Akosh Farkash <[email protected]>
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SebastianElvis and aakoshh authored Jul 28, 2022
1 parent 8f94c83 commit 7e3e187
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion x/epoching/simulation/genesis.go
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ const (

// genUnbondingTime returns randomized UnbondingTime
func genEpochInterval(r *rand.Rand) uint64 {
return uint64(r.Intn(250) + 1)
return uint64(r.Intn(10) + 1)
}

// RandomizedGenState generates a random GenesisState for staking
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2 changes: 1 addition & 1 deletion x/epoching/simulation/genesis_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ func TestRandomizedGenState(t *testing.T) {
var epochingGenesis types.GenesisState
simState.Cdc.MustUnmarshalJSON(simState.GenState[types.ModuleName], &epochingGenesis)

require.Equal(t, uint64(0x29), epochingGenesis.Params.EpochInterval)
require.Equal(t, uint64(0x1), epochingGenesis.Params.EpochInterval)
}

// TestRandomizedGenState1 tests abnormal scenarios of applying RandomizedGenState.
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