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Pull requests: beyond-all-reason/Beyond-All-Reason
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Impulse, RFLRPC, mines, crawling bombs, patch candidate in modoption
#3858
opened Oct 18, 2024 by
Mitvit
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Make sure ecostats toggling run just once to avoid flickering on player camera toggle.
#3856
opened Oct 17, 2024 by
saurtron
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Add a ClearMapMarks callin so widgets can better react to clearmapmark action.
#3853
opened Oct 15, 2024 by
saurtron
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feat (units): Make Plasma Deflectors deactivateable
Awaiting GDT Approval
Awaiting approval from the Game Design Team (game mechanics, balance only)
Bug
Something isn't working
#3841
opened Oct 13, 2024 by
aldrenean
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3 tasks
[Transifex] Updates for project Beyond All Reason Localization and language ru
#3839
opened Oct 12, 2024 by
transifex-integration
bot
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Lua Select API, Lua based KeySelect & Customisable Smart Select
#3757
opened Sep 22, 2024 by
whossname
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Tweaks and improvement to declutter defense-ranges
UI
Everything related UI, GUI, etc.
#3732
opened Sep 16, 2024 by
icexuick
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handle LOS in lua gadget to allow Spring.SetFeatureAlwaysVisible to work
#3677
opened Sep 4, 2024 by
SethDGamre
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Draft
Mission API: Add victory and defeat actions
#3662
opened Sep 1, 2024 by
sorenmarkert
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1 task
Added "similar structures" concept to blueprints.
#3599
opened Aug 15, 2024 by
UnicodeSnowdude
•
Draft
feat(blueprint): filter out unbuildable blueprints
#3557
opened Aug 9, 2024 by
salinecitrine
•
Draft
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