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Fix installer build #15
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… Subsets.props don't need to ever import the Arcade SDK.
ViktorHofer
reviewed
Nov 11, 2019
@@ -10,6 +10,8 @@ | |||
--> | |||
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" Condition="'$(SkipImportArcadeSdkFromRoot)' != 'true'" /> | |||
|
|||
<Import Project="$(RepositoryEngineeringDir)DisableSourceControlManagement.targets" Condition="'$(EnableSourceLink)' == 'false'" /> |
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Can you please explain this change? Not sure why we need to import this targets file in D.B.props?
I'll close this in favor of the two merged PRs which handle this differently without renaming the core-setup project. |
monojenkins
pushed a commit
to monojenkins/runtime
that referenced
this pull request
Jan 23, 2020
`jit_tls->interp_context` gets initialized lazily, that is, upon the first interpreter execution on a specific thread (e.g. via interp_runtime_invoke). However, with mixed mode the execution can purely happen in AOT code upon the first interaction with the managed debugger. Stack trace: ``` thread dotnet#1, name = 'tid_407', queue = 'com.apple.main-thread' frame #0: 0x0000000190aedc94 libsystem_kernel.dylib`__psynch_cvwait + 8 frame dotnet#1: 0x0000000190a0f094 libsystem_pthread.dylib`_pthread_cond_wait$VARIANT$armv81 + 672 frame dotnet#2: 0x000000010431318c reloadcontext.iOS`mono_os_cond_wait(cond=0x0000000104b9ba78, mutex=0x0000000104b9ba30) at mono-os-mutex.h:219:8 frame dotnet#3: 0x0000000104312a68 reloadcontext.iOS`mono_coop_cond_wait(cond=0x0000000104b9ba78, mutex=0x0000000104b9ba30) at mono-coop-mutex.h:91:2 frame dotnet#4: 0x0000000104312858 reloadcontext.iOS`suspend_current at debugger-agent.c:3021:4 frame dotnet#5: 0x000000010431be18 reloadcontext.iOS`process_event(event=EVENT_KIND_BREAKPOINT, arg=0x0000000145d09ae8, il_offset=0, ctx=0x0000000149015c20, events=0x0000000000000000, suspend_policy=2) at debugger-agent.c:4058:3 frame dotnet#6: 0x0000000104310cf4 reloadcontext.iOS`process_breakpoint_events(_evts=0x000000028351a680, method=0x0000000145d09ae8, ctx=0x0000000149015c20, il_offset=0) at debugger-agent.c:4722:3 frame dotnet#7: 0x000000010432f1c8 reloadcontext.iOS`mono_de_process_breakpoint(void_tls=0x0000000149014e00, from_signal=0) at debugger-engine.c:1141:2 frame dotnet#8: 0x000000010430f238 reloadcontext.iOS`debugger_agent_breakpoint_from_context(ctx=0x000000016f656790) at debugger-agent.c:4938:2 frame dotnet#9: 0x00000001011b73a4 reloadcontext.iOS`sdb_breakpoint_trampoline + 148 frame dotnet#10: 0x00000001008511b4 reloadcontext.iOS`reloadcontext_iOS_Application_Main_string__(args=0x000000010703a030) at Main.cs:14 frame dotnet#11: 0x00000001010f9730 reloadcontext.iOS`wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 272 frame dotnet#12: 0x00000001042fd8b8 reloadcontext.iOS`mono_jit_runtime_invoke(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, exc=0x0000000000000000, error=0x000000016f656ff8) at mini-runtime.c:3162:3 frame dotnet#13: 0x0000000104411950 reloadcontext.iOS`do_runtime_invoke(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, exc=0x0000000000000000, error=0x000000016f656ff8) at object.c:3052:11 frame dotnet#14: 0x000000010440c4dc reloadcontext.iOS`mono_runtime_invoke_checked(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, error=0x000000016f656ff8) at object.c:3220:9 frame dotnet#15: 0x0000000104415ae0 reloadcontext.iOS`do_exec_main_checked(method=0x0000000145d09ae8, args=0x000000010703a030, error=0x000000016f656ff8) at object.c:5184:3 frame dotnet#16: 0x00000001044144ac reloadcontext.iOS`mono_runtime_exec_main_checked(method=0x0000000145d09ae8, args=0x000000010703a030, error=0x000000016f656ff8) at object.c:5281:9 frame dotnet#17: 0x0000000104414500 reloadcontext.iOS`mono_runtime_run_main_checked(method=0x0000000145d09ae8, argc=1, argv=0x000000016f6570d0, error=0x000000016f656ff8) at object.c:4734:9 frame dotnet#18: 0x00000001042d3b54 reloadcontext.iOS`mono_jit_exec_internal(domain=0x0000000145f00130, assembly=0x0000000281ba2900, argc=1, argv=0x000000016f6570d0) at driver.c:1320:13 frame dotnet#19: 0x00000001042d39a4 reloadcontext.iOS`mono_jit_exec(domain=0x0000000145f00130, assembly=0x0000000281ba2900, argc=1, argv=0x000000016f6570d0) at driver.c:1265:7 frame dotnet#20: 0x0000000104597994 reloadcontext.iOS`::xamarin_main(argc=5, argv=0x000000016f657a80, launch_mode=XamarinLaunchModeApp) at monotouch-main.m:483:8 frame dotnet#21: 0x00000001008510dc reloadcontext.iOS`main(argc=5, argv=0x000000016f657a80) at main.m:104:11 frame dotnet#22: 0x0000000190af8360 libdyld.dylib`start + 4 [...] * thread dotnet#5, name = 'Debugger agent', stop reason = signal SIGABRT * frame #0: 0x0000000190aedec4 libsystem_kernel.dylib`__pthread_kill + 8 frame dotnet#1: 0x0000000190a0d724 libsystem_pthread.dylib`pthread_kill$VARIANT$armv81 + 216 frame dotnet#2: 0x000000019095d844 libsystem_c.dylib`abort + 100 frame dotnet#3: 0x00000001045871b4 reloadcontext.iOS`log_callback(log_domain=0x0000000000000000, log_level="error", message="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n", fatal=4, user_data=0x0000000000000000) at runtime.m:1213:3 frame dotnet#4: 0x0000000104544fc8 reloadcontext.iOS`eglib_log_adapter(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, message="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n", user_data=0x0000000000000000) at mono-logger.c:405:2 frame dotnet#5: 0x000000010456093c reloadcontext.iOS`monoeg_g_logstr(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, msg="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n") at goutput.c:134:2 frame dotnet#6: 0x0000000104560598 reloadcontext.iOS`monoeg_g_logv_nofree(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, format="* Assertion at %s:%d, condition `%s' not met\n", args="e\x12z\x04\x01") at goutput.c:149:2 frame dotnet#7: 0x000000010456061c reloadcontext.iOS`monoeg_assertion_message(format="* Assertion at %s:%d, condition `%s' not met\n") at goutput.c:184:22 frame dotnet#8: 0x0000000104560674 reloadcontext.iOS`mono_assertion_message(file="../../../../../mono/mini/interp/interp.c", line=7176, condition="context") at goutput.c:203:2 frame dotnet#9: 0x000000010459b570 reloadcontext.iOS`interp_get_resume_state(jit_tls=0x000000014900d000, has_resume_state=0x000000016fc7a9f4, interp_frame=0x000000016fc7a9e8, handler_ip=0x000000016fc7a9e0) at interp.c:7176:2 frame dotnet#10: 0x0000000104319420 reloadcontext.iOS`compute_frame_info(thread=0x0000000104fe4130, tls=0x0000000149014e00, force_update=1) at debugger-agent.c:3422:3 frame dotnet#11: 0x0000000104320d40 reloadcontext.iOS`thread_commands(command=1, p="", end="", buf=0x000000016fc7acf8) at debugger-agent.c:9048:3 frame dotnet#12: 0x000000010431cca0 reloadcontext.iOS`debugger_thread(arg=0x0000000000000000) at debugger-agent.c:10132:10 frame dotnet#13: 0x000000010447eb04 reloadcontext.iOS`start_wrapper_internal(start_info=0x0000000000000000, stack_ptr=0x000000016fc7b000) at threads.c:1232:3 frame dotnet#14: 0x000000010447e788 reloadcontext.iOS`start_wrapper(data=0x000000028203ef40) at threads.c:1305:8 frame dotnet#15: 0x0000000190a11d8c libsystem_pthread.dylib`_pthread_start + 15 [...] ``` Thanks to @drasticactions for helping me to reproduce. Fixes https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1050615 <!-- Thank you for your Pull Request! If you are new to contributing to Mono, please try to do your best at conforming to our coding guidelines http://www.mono-project.com/community/contributing/coding-guidelines/ but don't worry if you get something wrong. One of the project members will help you to get things landed. Does your pull request fix any of the existing issues? Please use the following format: Fixes #issue-number -->
lewurm
added a commit
that referenced
this pull request
Jan 23, 2020
…2073) `jit_tls->interp_context` gets initialized lazily, that is, upon the first interpreter execution on a specific thread (e.g. via interp_runtime_invoke). However, with mixed mode the execution can purely happen in AOT code upon the first interaction with the managed debugger. Stack trace: ``` thread #1, name = 'tid_407', queue = 'com.apple.main-thread' frame #0: 0x0000000190aedc94 libsystem_kernel.dylib`__psynch_cvwait + 8 frame #1: 0x0000000190a0f094 libsystem_pthread.dylib`_pthread_cond_wait$VARIANT$armv81 + 672 frame #2: 0x000000010431318c reloadcontext.iOS`mono_os_cond_wait(cond=0x0000000104b9ba78, mutex=0x0000000104b9ba30) at mono-os-mutex.h:219:8 frame #3: 0x0000000104312a68 reloadcontext.iOS`mono_coop_cond_wait(cond=0x0000000104b9ba78, mutex=0x0000000104b9ba30) at mono-coop-mutex.h:91:2 frame #4: 0x0000000104312858 reloadcontext.iOS`suspend_current at debugger-agent.c:3021:4 frame #5: 0x000000010431be18 reloadcontext.iOS`process_event(event=EVENT_KIND_BREAKPOINT, arg=0x0000000145d09ae8, il_offset=0, ctx=0x0000000149015c20, events=0x0000000000000000, suspend_policy=2) at debugger-agent.c:4058:3 frame #6: 0x0000000104310cf4 reloadcontext.iOS`process_breakpoint_events(_evts=0x000000028351a680, method=0x0000000145d09ae8, ctx=0x0000000149015c20, il_offset=0) at debugger-agent.c:4722:3 frame #7: 0x000000010432f1c8 reloadcontext.iOS`mono_de_process_breakpoint(void_tls=0x0000000149014e00, from_signal=0) at debugger-engine.c:1141:2 frame #8: 0x000000010430f238 reloadcontext.iOS`debugger_agent_breakpoint_from_context(ctx=0x000000016f656790) at debugger-agent.c:4938:2 frame #9: 0x00000001011b73a4 reloadcontext.iOS`sdb_breakpoint_trampoline + 148 frame #10: 0x00000001008511b4 reloadcontext.iOS`reloadcontext_iOS_Application_Main_string__(args=0x000000010703a030) at Main.cs:14 frame #11: 0x00000001010f9730 reloadcontext.iOS`wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 272 frame #12: 0x00000001042fd8b8 reloadcontext.iOS`mono_jit_runtime_invoke(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, exc=0x0000000000000000, error=0x000000016f656ff8) at mini-runtime.c:3162:3 frame #13: 0x0000000104411950 reloadcontext.iOS`do_runtime_invoke(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, exc=0x0000000000000000, error=0x000000016f656ff8) at object.c:3052:11 frame #14: 0x000000010440c4dc reloadcontext.iOS`mono_runtime_invoke_checked(method=0x0000000145d09ae8, obj=0x0000000000000000, params=0x000000016f656f20, error=0x000000016f656ff8) at object.c:3220:9 frame #15: 0x0000000104415ae0 reloadcontext.iOS`do_exec_main_checked(method=0x0000000145d09ae8, args=0x000000010703a030, error=0x000000016f656ff8) at object.c:5184:3 frame #16: 0x00000001044144ac reloadcontext.iOS`mono_runtime_exec_main_checked(method=0x0000000145d09ae8, args=0x000000010703a030, error=0x000000016f656ff8) at object.c:5281:9 frame #17: 0x0000000104414500 reloadcontext.iOS`mono_runtime_run_main_checked(method=0x0000000145d09ae8, argc=1, argv=0x000000016f6570d0, error=0x000000016f656ff8) at object.c:4734:9 frame #18: 0x00000001042d3b54 reloadcontext.iOS`mono_jit_exec_internal(domain=0x0000000145f00130, assembly=0x0000000281ba2900, argc=1, argv=0x000000016f6570d0) at driver.c:1320:13 frame #19: 0x00000001042d39a4 reloadcontext.iOS`mono_jit_exec(domain=0x0000000145f00130, assembly=0x0000000281ba2900, argc=1, argv=0x000000016f6570d0) at driver.c:1265:7 frame #20: 0x0000000104597994 reloadcontext.iOS`::xamarin_main(argc=5, argv=0x000000016f657a80, launch_mode=XamarinLaunchModeApp) at monotouch-main.m:483:8 frame #21: 0x00000001008510dc reloadcontext.iOS`main(argc=5, argv=0x000000016f657a80) at main.m:104:11 frame #22: 0x0000000190af8360 libdyld.dylib`start + 4 [...] * thread #5, name = 'Debugger agent', stop reason = signal SIGABRT * frame #0: 0x0000000190aedec4 libsystem_kernel.dylib`__pthread_kill + 8 frame #1: 0x0000000190a0d724 libsystem_pthread.dylib`pthread_kill$VARIANT$armv81 + 216 frame #2: 0x000000019095d844 libsystem_c.dylib`abort + 100 frame #3: 0x00000001045871b4 reloadcontext.iOS`log_callback(log_domain=0x0000000000000000, log_level="error", message="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n", fatal=4, user_data=0x0000000000000000) at runtime.m:1213:3 frame #4: 0x0000000104544fc8 reloadcontext.iOS`eglib_log_adapter(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, message="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n", user_data=0x0000000000000000) at mono-logger.c:405:2 frame #5: 0x000000010456093c reloadcontext.iOS`monoeg_g_logstr(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, msg="* Assertion at ../../../../../mono/mini/interp/interp.c:7176, condition `context' not met\n") at goutput.c:134:2 frame #6: 0x0000000104560598 reloadcontext.iOS`monoeg_g_logv_nofree(log_domain=0x0000000000000000, log_level=G_LOG_LEVEL_ERROR, format="* Assertion at %s:%d, condition `%s' not met\n", args="e\x12z\x04\x01") at goutput.c:149:2 frame #7: 0x000000010456061c reloadcontext.iOS`monoeg_assertion_message(format="* Assertion at %s:%d, condition `%s' not met\n") at goutput.c:184:22 frame #8: 0x0000000104560674 reloadcontext.iOS`mono_assertion_message(file="../../../../../mono/mini/interp/interp.c", line=7176, condition="context") at goutput.c:203:2 frame #9: 0x000000010459b570 reloadcontext.iOS`interp_get_resume_state(jit_tls=0x000000014900d000, has_resume_state=0x000000016fc7a9f4, interp_frame=0x000000016fc7a9e8, handler_ip=0x000000016fc7a9e0) at interp.c:7176:2 frame #10: 0x0000000104319420 reloadcontext.iOS`compute_frame_info(thread=0x0000000104fe4130, tls=0x0000000149014e00, force_update=1) at debugger-agent.c:3422:3 frame #11: 0x0000000104320d40 reloadcontext.iOS`thread_commands(command=1, p="", end="", buf=0x000000016fc7acf8) at debugger-agent.c:9048:3 frame #12: 0x000000010431cca0 reloadcontext.iOS`debugger_thread(arg=0x0000000000000000) at debugger-agent.c:10132:10 frame #13: 0x000000010447eb04 reloadcontext.iOS`start_wrapper_internal(start_info=0x0000000000000000, stack_ptr=0x000000016fc7b000) at threads.c:1232:3 frame #14: 0x000000010447e788 reloadcontext.iOS`start_wrapper(data=0x000000028203ef40) at threads.c:1305:8 frame #15: 0x0000000190a11d8c libsystem_pthread.dylib`_pthread_start + 15 [...] ``` Thanks to @drasticactions for helping me to reproduce. Fixes https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1050615 <!-- Thank you for your Pull Request! If you are new to contributing to Mono, please try to do your best at conforming to our coding guidelines http://www.mono-project.com/community/contributing/coding-guidelines/ but don't worry if you get something wrong. One of the project members will help you to get things landed. Does your pull request fix any of the existing issues? Please use the following format: Fixes #issue-number --> Co-authored-by: Bernhard Urban-Forster <[email protected]>
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Fix installer build locally by not assuming that projects that import Subsets.props don't need to ever import the Arcade SDK.
Rename
corehost/build.proj
tocorehost/corehost.proj
since the file-name compare against"Build.proj"
in MSBuild is case-insensitive and was also catching it (which it shouldn't have been).