RadialGM-a95e3f180bfd2eb67ec61bf8adfec5bb4de3cd06: Have Azure build a single release candidate
LatestChanges:
- a95e3f1 Have Azure build a single release candidate
- 56bc053 Migrate from AppVeyor to Azure Pipelines (#87)
- 976ec5f Refactor ProtoModel classes and create RepeatedImageModel (#85)
- 1721f50 working again
- 2eb3e42 less broke but still broke
- 1140fd0 less broke but still broke
- 87afcd7 less broke but still broke
- 2234da8 broke af
- bda43a4 broke ass templates
- 77beab6 merge master
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- 92a07d1 implement sprite editor, fix inconsistent model changes error
- 4b0c8aa Implement the Path editor. (#82)
- 52dd2f1 better names
- 8072a59 vetter names
- 638060f oopsie
- cf2e7aa less lambas, fix some of josh's nitpicks
- 51ceee4 remember selected room
- e9d7b2e fix save btn
- b9b3aaa think we good now
- cf2b17d dammit qt
- ec88031 Fix Pro Mistake (#84)
- 939388b better
- 3f388b2 buggy paths
- 7a61a99 Fonts (#80)
- 30340ac Add move/insert to RepeatedProtoModel, add shader and timeline editors (#79)
- a2bc5c2 Sound editor (#78)
- 0493fe0 merge
- d1951ef Redo fileselector & implement sound editor
- 1897c16 ProtoModel improvements (#77)
- df12fe2 The rest of fundies' changes
- 5a89856 Move all actual row mutation logic to the RowRemovalOperation dtor.
- cdc0689 Fix ProtoModel deletion
- 28e1ff0 still broke
- cffcdd5 remove fail
- 5a3b3f9 i give up
- 6e8d5e6 fix crash in editors, enable close in editors, disable expanding instance to prevent crash on dbl click, force the room editor to constantly redraw
- bf3d6be fix crash in editors, enable close in editors, disable expanding instance to prevent crash on dbl click, force the room editor to constantly redraw
This list of changes was auto generated.