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Releases: fenix-hub/godot-engine.file-editor

FileEditor - v1.9.2

12 Oct 19:16
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Support for Godot Engine 3.4

Update v1.9.1

25 Apr 11:39
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Update v1.9.0

14 Feb 17:18
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fix #42
fixed bug that glitched editor when closing unsaved files

Update v1.8.8

27 Jan 18:53
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Related to #41 , now .txt files can be opened as .csv file in order to overcome import issue for translation files

Update v1.8.7

31 Dec 11:55
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fixed:

  • GoogleTranslationAPI threw cyclic reference error in CSVEditor

Update v1.8.6

01 Nov 18:03
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features:

  • Fixed bug found on Discord, some classes could not be loaded: completely removed IconLoader as a Singleton, now used locally on scripts
  • Added a "Select/Deselect All" checkbox for target keys and langs

Update v1.8.4

01 Nov 14:02
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features:

  • Completely refactored CSV Editor, old CsvEditor was revisited with a new CSVEditor, adding new features like (1) adding and dropping multiple columns and rows both with buttons or keyboard shortcuts, (2) changing editor display settings (columns and rows separation, cell's size) (3) automatized translation to localize faster and easier your project
  • Added Google Translate API to CSV Editor, plus a tutorial on how to use it properly
  • Partial code clean and refactor

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Update v1.7.8

19 Oct 07:10
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fixed:

  • The editor doesn't return errors anymore when running a project while the plugin is activated

Update v1.7.7

13 Oct 15:23
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added:

  • VanillaEditor now inherits the same font used for the Code Font in Editor Settings

Update v1.7.6

12 Oct 16:31
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added:

  • change the opened Vanilla Editor font from a new button menu in the File Editor top bar. The font is stored in the plugin settings, and it can be selected from your own file system
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    godot windows opt tools 64_Cj8myEP7x3