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make Glyph.name optional for compatibilty with defcon #51
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This is to make it easier to use ufoLib2 as drop-in replacement for defcon API. defcon.Glyph.name defaults to None, and it can't be set from init constructor.
… unique) the same Glyph object can't be added twice because the name attribute is also its key and it must be unique.
this copies and overwrites by default. addGlyph (unique to ufoLib2) does not copy and does not overwrite.
Codecov Report
@@ Coverage Diff @@
## master #51 +/- ##
=========================================
+ Coverage 71.95% 75.36% +3.4%
=========================================
Files 19 19
Lines 1077 1108 +31
Branches 160 172 +12
=========================================
+ Hits 775 835 +60
+ Misses 258 230 -28
+ Partials 44 43 -1
Continue to review full report at Codecov.
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thanks! |
@typemytype do let us know if you find other API incompatibilities that we could fix, thanks |
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as @typemytype wrote in googlefonts/ufo2ft#363 (comment)
this PR makes Glyph.name default to None (e.g. for Glyphs without a parent layer).
As soon as a name-less glyph is added to a Layer object, it gets a name defined by its key in the layer underlying dict.