Releases: foundryvtt/pf2e
Releases · foundryvtt/pf2e
6.0.1
This release requires Foundry VTT version 12.327
Highlights
- (TangledLion) Add new icon for Serum of Sex Shift
System Improvements
- (stwlam) Add support for drag/drop repositioning of regions
- (stwlam) Add "axes" as a resistance type
- (Supe) Add ability for GMs to gift items from merchants to players for free
Bugfixes
- (In3luki) Make pf2e specific prosemirror menu options available in journal sheets
- (In3luki) Fix scene config terrain updates with blank inputs
- (In3luki) Fix vision mode initialization before the canvas is ready
- (In3luki) Update Token Config with changes from the latest core version
- (In3luki) Show roll mode indicator for damage rolls
- (Maple) Hide non-functional UI elements when editing non-stowing containers
- (stwlam) Fix certain errors that sometimes occured with npc melee item traits
- (stwlam) Fix UUIDs for older migrations and module art
- (Supe) Fix errors with skill migrations from 6.0.0 beta 3.
- (Supe) Fix Kingmaker settlements and update to Prosemirror
- (Supe) Fix text issues in treat wounds and identify item
- (Supe) Fix rendering of invested items within non-stowing containers
Data Updates
- (Ambrose M) Improve automation for Fire Shield
- (Dire Weasel) Add campaign effect for Stoop
- (Dire Weasel) Update automation for Howl of the Wild automation
- (DocSchlock) Add max badge value to Multilating Bite
- (DocSchlock) Update more skill ability scores to attribute modifiers for remaster
- (DocSchlock) Fixes for Season of Ghosts major story npc
- (Rigo) Add damage button to Thermal Nimbus
- (Rigo) Fix the second Clan Lore skill
- (Rigo) Move certain impulse junctions to feat description alterations
- (SpartanCPA) Minor fixes to Trample and Corrupting Gaze
- (stwlam) Fix malformed source uuids for wands held by certain NPCs
- (Tikael) Add Howl of the Wild barbarian instincts
- (Tikael) Fix automation of Awakened Animal and Swimming Animal heritage
Under the Hood
- (stwlam) Skip excluding creature traits for NPC strikes generated from rule elements
- (Supe) Make the Strike rule's "ability" property into a resolvable
6.0.0-beta3
This release includes all data from system release 5.16.1 and requires Foundry VTT version 12.324. Several major under the hood changes have been made that would benefit from testing.
System Improvements
- (Abaddon) Localize physical item attach button label
- (In3luki) Add support for scene environment types as well as scene environment region overrides
- (Supe) Add button to view item specific roll options in the item rules tab
Bugfixes
- (In3luki) Fix grant item form erroring when resolvables fail
- (MrVauxs) Add support for eidolon gang up flanking
- (stwlam) Fix updating deity sanctification
- (stwlam) Remove Z key token cycling now that a similar feature exists in FoundryVTT
- (Supe) Allow class traits to be added to ability items
- (Supe) Fix display of upgrade dice in roll inspector
- (Supe) Fix resolution and updates of mergeable toggleable roll option dropdowns
Data Updates
- (Abaddon) Fix prerequites of certain feats
- (Ambrose M) Fix and update Glass Shield and Fire Shield
- (Dire Weasel) Add effect for Mind of Menace
- (Dire Weasel) Update effect for Distracting Decoy and Shielding Wave
- (Dire Weasel) Update Cry of Destruction and Chilling Darkness
- (Dire Weasel) Fixes for Falling Portcullis and Rusted Door traps
- (Rigo) Move impulse junction notes to feat description alterations
- (rectulo) Fix malformed html in reveal hidden self
- (stwlam) Fix source id for Padli's Wand of Magic Missile
Under the Hood
- (In3luki) Fix multiple errors caused by various uuid testing functions
- (stwlam) Convert npc attacks and kit items to foundry data models
- (Supe) Finish converting all short form skill abbreviations (ath) to skill slugs (athletics)
- (Supe) Add roll options for item and feat action type and cost
5.16.1
Bugfixes
- (stwlam) Also support markdown parsing for item alteration description overrides
- (stwlam) Fix foundry content links being treated as markdown links in description item alterations
Data Updates
- (Abbadon, DocSchlock, kromko, Rigo) Many corrections for Howl of the Wild data
- (Abbadon) Fix localization and slug for the ethereal trait
- (Dire Weasel) Add effect for Aeon Stone (Pink Rhomboid)
- (Dire Weasel) Update Heal companion to remaster
- (Dire Weasel) Replace more system icons for higher res core icons
- (Dire Weasel) Add effects for Howl of the Wild elixirs
- (DocSchlock) Add Breaker Surki Digging Damage to the evolution
- (DocSchlock) Automate Chromatophores from Howl of the Wild
- (DocSchlock) Add some automation for Werecreatures, Clawdancer, Thlipit, and Winged Warrior
- (DocSchlock) Fix Gun Sword damage values
- (DocSchlock) Fix Organsight not applying to spells
- (kromko) Fix invalid casters in Awaken Portal
- (kromko) Update distances for telepathy and sense acuity for a large number of bestiary creatures
- (kromko) Simplify descriptions for Dracolisk abilities
- (Nisviik) Fix automation for Sweet Dream Insight and Sweet Dream Glamour
- (rectulo) Fix order skill for Spore Order
- (Tikael) Update Green Man deity to remaster
5.16.0
Data Updates
- (Avagdu, DocSchlock, Dogstarrb, Rigo, Roxim, Tikael, TMun) Add content from Howl of the Wild
- (Abaddon) Update familiar elemental ability for remaster
- (DocSchlock) Update Winter Sleet stance effect to also match the errata
- (kromko) Fix localization for angel and animal traits
- (Rigo) Add automation for Phase Bolt
- (Rigo) Update missing instances of Inventor Unstable DC errata (Clockwork Celerity/Explosive Leap/Haphazard Repair/Negate Damage)
5.15.4
Bugfixes
- (Supe) Fix cantrips and focus spells casting at 1st rank for NPCs above level 20
- (Supe) Set spellcasting proficiency to trained if at least one spellcasting entry exists
Data Updates
- (Abbadon) Minor corrections for Triggerbrand Salvo, Malevolent Mannequins, and Harlo Krant
- (Ambrose M) Add automation for Strix Flight feats and Hand of the Apprentice
- (Cuingamehtar) Add new creature trait descriptions from Monster Core
- (Dire Weasel) Improve automation of Emblazon Feats
- (Dire Weasel) Update Sending's target and refresh it on all NPCs
- (DocSchlock) Fix description of the Injection trait
- (DocSchlock) Minor corrections for Bort's Blessing, Consecrate, and Tekko-Gaki
- (jfn4th) Fix message formatting for hag blood magic
- (LJSmith066) Fix Meteor Swarm for all NPCs in the bestiary
- (LJSmith006) Add automation for Mechanical Symbiosis
- (Rigo) Add effects for the Hero Point Deck
- (Tikael) Add automation for Pitborn
- (Tikael) Fix Barbarian's Spirit Instinct's Greater Weapon Specialization
- (Tikael) Restored Ancestry Guide Tiefling and Aasimar feats as Nephilim feats with remaster edits
- (Tikael) Incorporate Errata from May 17, 2024
- (Dire Weasel, Tikael) Minor corrections for PFS and Bestiary NPCs
6.0.0-beta2
This release requires Foundry VTT version 12.323
System Improvements
- (In3luki) Compact prosemirror to avoid wrapping in several locations
- (In3luki) Style pf2e custom elements in prosemirror editor
- (Supe) Use Prosemirror in character biographies, hazard sheet, npc sheet, and simple npc sheet
Bugfixes
- (Idle) Fix dropdown in Token Light RE form
- (In3luki) Fix visibility of hidden, undetected, and unnoticed tokens
- (In3luki) Fix melee weapons gaining a range
- (In3luki) Fix new actors being assigned the wrong prototype token image
- (In3luki) Fix rolling deterministic damage such as splash
- (stwlam) Fix importing actors and items from module compendia
6.0.0-beta1
New Features
- (In3luki, stwlam, Supe) Add support for Foundry VTT version 12
System Improvements
- (In3luki) Switched text editor to prosemirror for item sheets
- (Supe) Tweaked token config to better represent modifications from Rules Based Vision
- (Supe) Reduced Rules Based Vision's brightness value to default foundry values for darkvision.
Bugfixes
- (Supe) Rerender token vision when global RBV setting is changed
5.15.3
Bugfixes
- (Supe) Fix invalid centering in spell descriptions
Data Updates
- (Rigo) Fix inventor class DC in Gigaton Strike / Deep Freeze / Megavolt
5.15.2
System Improvements
- (Dire Weasel) Remove some redundant data from npc spell slots in the build
- (DocShlock) Add damage roll toggle for the twin trait
- (In3luki) Handle search queries with diacritics in compendium and compendium browser searches
- (Supe) Show exploration mode Travel Speeds in the Party Sheet's exploration tab
- (Supe) When applying an effect with labels that rolls a formula (such as Ancestral Influence), also show the label in the roll chat message.
- (Supe) Run predicates on the Choice Set rule element's options when loaded from a path, such as when injected by ActiveEffectLikes.
Bugfixes
- (Abaddon) Fix incorrect use label for consumables
- (In3luki) Prevent players from gaining vision from lootable tokens by selecting them
- (DocShlock) Fix the display of rollmode (private/blind roll and such) in the damage roll dialog
- (Supe) Allow tokens of the same linked actor to flank with each other to support abilities such as Mirror's Reflection.
- (Supe) When rolling inline damage from a hazard's routine when name visibility is hidden, avoid revealing the actor's name
- (Supe) Fix IWR for inline damage involving certain traits such as holy/unholy damage in certain cases
- (Supe) Fix inline checks and saves in expanded descriptions from self effect actions
- (Supe) Fix disabled toggleables with dropdowns that have been expanded by class features. This fixes finisher damage continuing to be rolled even without panache.
- (Supe) Restore an item with unresolved choice selection's ability to disable its own rule elements. This avoids certain scenarios where not selecting an option led to a bricked actor.
- (Supe) Fix the Actor Traits rule element form from removing resolvable traits
- (Supe) Fix target mark predication for ephemeral effects
- (Supe) Remove references from the previous master when changing the familiar to a new master
Data Updates
- (Chas) Fix action cost of Familiar Focus
- (Cuingamehtar) Add missing ability names to some AV NPCs
- (Cuingamehtar) Add missing monster core trample strikes
- (Cuingamehtar) Fix some textual errors in some of the bestiary creatures
- (Cuingamehtar) Fix Otyugh Filth Fever stage 1 duration
- (Cuingamehtar) Fix some grammer and formatting issues in Bestiary 3
- (Cuingamehtar) Fix Electrify Armor's inline damage roll
- (Cuingamehtar) Fix Devourer's Devour Soul Save DC
- (Dire Weasel) Add automation for Martyr
- (Dire Weasel) Add a 5th slot to Kyra (level 5)'s divine font for remaster rules
- (Dire Weasel) Add inline intimidation check to Spiritual Disruptor
- (Dire Weasel) Add inline damage link to Fire Ray
- (Dire Weasel) Add inline diplomacy check for No Cause for Alarm
- (Dire Weasel) Add inline damage roll for Algriever Venom
- (Dire Weasel) Add unified effect for Tempest Form
- (Dire Weasel) Fix ordering of Argyrzei's Silver Blade damage types
- (Dire Weasel) Fix effects for Recall Under Pressure and Deck of Destiny
- (Dire Weasel) Fix damage label for scorching blast and clean up some lighting data in several effects
- (Dire Weasel) Fix Cilio's fist attack effect to be Blinding Rot
- (Dire Weasel) Fix name for Shadow of Sezruth
- (Dire Weasel) Update Forbidden Ward to use a TokenMark rather than a RollOption toggle
- (Dire Weasel) Refresh The Keeper's spell list and fix Spell DC
- (DocShlock) Add Relic trait to armor and shields
- (Drental) Fix Tian Xia World Guide bestiary not being assigned to the correct pack folder
- (eepMoody) Fix duration of Guided by the Stars
- (Intervención) Update Cassisian helmet's inline damage to area damage
- (jfn4th) Fix Simeek's Attribute Modifiers
- (rectulo) Update avatar's description for remaster
- (reyzor1991) Fix Fury Instinct Raging Resistance
- (Rigo) Add hidden vs invisible suboption to the Wisp's go dark ability
- (Rigo) Allow surface cantrips to be chosen with the PSI Development feat
- (Supe) Do not show the Megaton Strike toggle for construct innovation inventors
- (TMun) Add PFS Quest 18 npcs
- (Tikael) Add damage traits to armor and shield traits
- (Tikael) Organize Heritages into subfolders
- (Trent) Add automation for the Keen Follower feat
- (Valinora) Fix typo in Artisan's toolkit description
5.15.1
System Improvements
- (redeux) Set default level in party check level-based DC's to average party level
- (Supe) Show GM Notes in item summaries
- (Supe) Add world time setting for imperial calendar
- (Supe) Expose
Predicate
for module use
Bugfixes
- (stwlam) Fix styling of action traits on familiar sheet
- (stwlam) Prevent loss of modifier adjustments from property runes
- (stwlam) Scale scatter damage with number of weapon damage dice
- (Supe) Avoid filtering homebrew creature traits from ability items
- (Supe) Fix overriding spell area in fixed heightening
- (Supe) Fix inclusion of parent roll options in predication tests of modifier clones
- (Supe) Fix validation of
override
mode damage dice faces item alterations - (Supe) Include item options in target context clones
- (Supe) Fix adding skills to deities
Data Updates
- (Abaddon) Add Goodberry to renamed spells page of Remaster Changes journal entry
- (Abaddon) Add metal and wood domains to Domains journal entry
- (Abaddon) Add scaling persistent fire damage to scorching blast
- (Abaddon) Fix Hair Trigger prerequisite
- (Abaddon) Remove broken spell links from granted deity spells
- (Dire Weasel) Add automation for Gallop
- (Dire Weasel) Add cold damage partial to Kargstaad's Hatchet Strike
- (Dire Weasel) Add custom resistances for some liches and vampires
- (Dire Weasel) Add effect for Vescavor's Chaotic Spawning, Vilderavn's Aura of Disquietude
- (Dire Weasel) Add effect, area, and leveled damage link for Volcanic Eruption
- (Dire Weasel) Add links to Bone Prophet's Raise Serpent
- (Dire Weasel) Add reach automation for Shadow Giant's Shadow Chain and Vordine's Trident of Dis
- (Dire Weasel) Add template to Transmute Rock And Mud and update description to use lists rather than bullets
- (Dire Weasel) Fix action cost and inline damage of Vloriak's Spew Rusted Shards
- (Dire Weasel) Fix damage type of Spider Sting
- (Dire Weasel) Fix defenses and size of Mighty Bul-Gae
- (Dire Weasel) Fix description of Flawed Orb of Gold Dragonkind
- (Dire Weasel) Fix Fearsome Brute multiplier for master Intimidation
- (Dire Weasel) Fix formatting error in Energy Breath Potion (Sonic, Lesser)
- (Dire Weasel) Fix Gimmerling's Sly Disarm action cost
- (Dire Weasel) Fix links in Smoke Ball (Lesser)
- (Dire Weasel) Fix missing exceptions for Zecui's Harden Chitin resistance
- (Dire Weasel) Fix skill bonuses for Immense Mandragora
- (Dire Weasel) Remove incorrect Agathion trait from Hryngar Forgepriest
- (kromko) Fix description formatting of many items
- (kromko) Fix formatting of several Spell descriptions
- (kromko) Make minor formatting and grammar changes in Bestiary 2 item descriptions
- (Manni) Fix item description on Age of Ashes NPC
- (redeux) Add Routine to Helpful Wisp Swarm (PFS 5-13)
- (Rigo) Add description alteration for Dragons Breath
- (Rigo) Add effect for Cascade Countermeasure
- (Rigo) Add Monster Core's Banshee
- (Rigo) Correct Glimpse Weakness scaling and fix other data errors
- (Rigo) Fix Ghostly Resistance definitions
- (Rigo) Remove surface cantrips as a choice for archetype psychics
- (Rigo) Use Item Alteration for Spellstrike recharge reminder in Conflux Spells
- (SpartanCPA) Add actors from PFS Quest #17
- (SpartanCPA) Adjust old dragon names to match Monster Core standard
- (SpartanCPA) Adjust Remastered Ghost Resistances
- (SpartanCPA) Correct action type of Retract Body (Monster Core)
- (stwlam) Correct level of standard-grade adamantine armor
- (stwlam) Fix hands value of Tetsubo
- (Supe) Tweak Ferrous Form and add effect for alloy flesh and steel
- (Surge) Make many corrections to Monster Core data
- (Tikael) Add 2024 April Fools blog creature
- (Tikael) Add effect for Lava Leap
- (Tikael) Fix level of Waldgeist
- (Tikael) Fix stats of Topiary beast and monster
- (Tikael) Tone down light on Shining Child