Skip to content

Commit

Permalink
chore(game): Adjust shadows and sky
Browse files Browse the repository at this point in the history
  • Loading branch information
elementbound committed Nov 14, 2023
1 parent 35300c9 commit cc88f41
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion examples/forest-brawl/maps/three-peaks.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,9 @@

[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_xjsj7"]
sky_top_color = Color(0.384314, 0.454902, 0.54902, 1)
ground_bottom_color = Color(0.3136, 0.420373, 0.56, 1)
ground_bottom_color = Color(0.313726, 0.419608, 0.560784, 1)
ground_horizon_color = Color(0.4896, 0.58944, 0.72, 1)
ground_curve = 0.32

[sub_resource type="Sky" id="Sky_g0uhm"]
sky_material = SubResource("ProceduralSkyMaterial_xjsj7")
Expand Down Expand Up @@ -76,6 +78,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17, 8, 12)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"]
transform = Transform3D(0.5, 0.612372, -0.612372, 0, 0.707107, 0.707107, 0.866025, -0.353553, 0.353553, -6.7361, 8.77817, 3.88909)
shadow_enabled = true
directional_shadow_split_2 = 0.15
directional_shadow_blend_splits = true
directional_shadow_max_distance = 256.0

[node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"]
environment = SubResource("Environment_c7ydc")
Expand Down
Binary file modified examples/forest-brawl/models/forest-blocks.meshlib
Binary file not shown.

0 comments on commit cc88f41

Please sign in to comment.