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ThreeD_step3

RoiArthurB edited this page Feb 27, 2024 · 2 revisions

3. Connections

Formulation

  • Mapping the network of connection

3D tutorial: creation of a 3D distance graph amon cells.

Model Definition

In this final step, we will display edges between cells that are within a given distance.

Cells update

We add a new reflex to collect the neighbors of the cell that are within a certain distance:

species cells skills:[moving3D]{
...
    reflex compute_neighbors {
        neighbors <- cells select ((each distance_to self) < 10);
    }  	
}

Then we update the cell aspect as follows. For each element (cells) of the neighbors list, we draw a line between this neighbor's location and the current cell's location.

aspect default {
    draw sphere(environment_size*0.01) color: #orange;
    loop pp over: neighbors {
        draw line([self.location,pp.location]);
    }	
}

Complete Model

https://github.com/gama-platform/gama.old/blob/GAMA_1.9.2/msi.gama.models/models/Tutorials/3D/models/Model%2003.gaml
  1. What's new (Changelog)
  1. Installation and Launching
    1. Installation
    2. Launching GAMA
    3. Updating GAMA
    4. Installing Plugins
  2. Workspace, Projects and Models
    1. Navigating in the Workspace
    2. Changing Workspace
    3. Importing Models
  3. Editing Models
    1. GAML Editor (Generalities)
    2. GAML Editor Tools
    3. Validation of Models
  4. Running Experiments
    1. Launching Experiments
    2. Experiments User interface
    3. Controls of experiments
    4. Parameters view
    5. Inspectors and monitors
    6. Displays
    7. Batch Specific UI
    8. Errors View
  5. Running Headless
    1. Headless Batch
    2. Headless Server
    3. Headless Legacy
  6. Preferences
  7. Troubleshooting
  1. Introduction
    1. Start with GAML
    2. Organization of a Model
    3. Basic programming concepts in GAML
  2. Manipulate basic Species
  3. Global Species
    1. Regular Species
    2. Defining Actions and Behaviors
    3. Interaction between Agents
    4. Attaching Skills
    5. Inheritance
  4. Defining Advanced Species
    1. Grid Species
    2. Graph Species
    3. Mirror Species
    4. Multi-Level Architecture
  5. Defining GUI Experiment
    1. Defining Parameters
    2. Defining Displays Generalities
    3. Defining 3D Displays
    4. Defining Charts
    5. Defining Monitors and Inspectors
    6. Defining Export files
    7. Defining User Interaction
  6. Exploring Models
    1. Run Several Simulations
    2. Batch Experiments
    3. Exploration Methods
  7. Optimizing Models
    1. Runtime Concepts
    2. Analyzing code performance
    3. Optimizing Models
  8. Multi-Paradigm Modeling
    1. Control Architecture
    2. Defining Differential Equations
  1. Manipulate OSM Data
  2. Cleaning OSM Data
  3. Diffusion
  4. Using Database
  5. Using FIPA ACL
  6. Using BDI with BEN
  7. Using Driving Skill
  8. Manipulate dates
  9. Manipulate lights
  10. Using comodel
  11. Save and restore Simulations
  12. Using network
  13. Headless mode
  14. Using Headless
  15. Writing Unit Tests
  16. Ensure model's reproducibility
  17. Going further with extensions
    1. Calling R
    2. Using Graphical Editor
    3. Using Git from GAMA
  1. Built-in Species
  2. Built-in Skills
  3. Built-in Architecture
  4. Statements
  5. Data Type
  6. File Type
  7. Expressions
    1. Literals
    2. Units and Constants
    3. Pseudo Variables
    4. Variables And Attributes
    5. Operators [A-A]
    6. Operators [B-C]
    7. Operators [D-H]
    8. Operators [I-M]
    9. Operators [N-R]
    10. Operators [S-Z]
  8. Exhaustive list of GAMA Keywords
  1. Installing the GIT version
  2. Developing Extensions
    1. Developing Plugins
    2. Developing Skills
    3. Developing Statements
    4. Developing Operators
    5. Developing Types
    6. Developing Species
    7. Developing Control Architectures
    8. Index of annotations
  3. Introduction to GAMA Java API
    1. Architecture of GAMA
    2. IScope
  4. Using GAMA flags
  5. Creating a release of GAMA
  6. Documentation generation

  1. Predator Prey
  2. Road Traffic
  3. 3D Tutorial
  4. Incremental Model
  5. Luneray's flu
  6. BDI Agents

  1. Team
  2. Projects using GAMA
  3. Scientific References
  4. Training Sessions

Resources

  1. Videos
  2. Conferences
  3. Code Examples
  4. Pedagogical materials
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