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Revert comment bumps
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Signed-off-by: methylDragon <[email protected]>
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methylDragon committed Apr 13, 2022
1 parent c10676c commit 959bcc2
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion src/Utils_TEST.cc
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ void UtilTest::ClickToScene(const std::string &_renderEngine)
result = screenToScene(centerClick, camera, rayQuery, rayResult);

// high tol is used for z due to depth buffer precision.
// Do not merge the tol changes forward to ign-rendering7.
// Do not merge the tol changes forward to ign-rendering6.
EXPECT_NEAR(0.5, result.Z(), 1e-3);
EXPECT_NEAR(0.0, result.X(), 2e-6);
EXPECT_NEAR(0.0, result.Y(), 2e-6);
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2 changes: 1 addition & 1 deletion test/integration/depth_camera.cc
Original file line number Diff line number Diff line change
Expand Up @@ -286,7 +286,7 @@ void DepthCameraTest::DepthCameraBoxes(
// Note: internal texture format used is RGB with no alpha channel
// We observed the values can be either 255 or 0 but graphics card
// drivers are free to fill it with any value they want.
// This should be fixed in ogre 2.2 in ign-rendering7 which forbids
// This should be fixed in ogre 2.2 in ign-rendering6 which forbids
// the use of RGB format.
// see https://github.com/ignitionrobotics/ign-rendering/issues/315
EXPECT_TRUE(255u == ma || 0u == ma);
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2 changes: 1 addition & 1 deletion test/integration/render_pass.cc
Original file line number Diff line number Diff line change
Expand Up @@ -385,7 +385,7 @@ void RenderPassTest::DepthGaussianNoise(const std::string &_renderEngine)
// Note: internal texture format used is RGB with no alpha channel
// We observed the values can be either 255 or 0 but graphics card
// drivers are free to fill it with any value they want.
// This should be fixed in ogre 2.2 in ign-rendering7 which forbids
// This should be fixed in ogre 2.2 in ign-rendering6 which forbids
// the use of RGB format.
// see https://github.com/ignitionrobotics/ign-rendering/issues/315
EXPECT_TRUE(255u == ma || 0u == ma);
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