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Visualize wireframes #312
Visualize wireframes #312
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Signed-off-by: Atharva Pusalkar <[email protected]>
Signed-off-by: Atharva Pusalkar <[email protected]>
Signed-off-by: Atharva Pusalkar <[email protected]>
nice, thanks for the contribution! There is a difference between how ogre and ogre2 handles shadows, e.g. semi-transparent objects also cast shadows in ogre2. We'll probably need to explicitly set cast shadows to be off in ogre2. We promise ABI compatibility for released versions. Adding new virtual functions breaks ABI so these changes will need to go into the |
This is awesome! Looking forward to the |
Got it. I think we can set cast shadows to be off in Gazebo itself.
Adding this feature to Dome is not a requirement for me as of now. I'll make changes to the Ignition F branch and create a new PR. Thanks for the info! |
Closing this in favor of #314. |
🎉 New feature
Summary
Adds wireframe mode to visuals in OGRE 1 and 2.
OGRE 2
OGRE 1
Test it
Test it with visualize_wireframes.
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge