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Add xyz and rpy offset to published odometry pose #1341

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merged 7 commits into from
Mar 11, 2022

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@adityapande-1995 adityapande-1995 commented Feb 16, 2022

Signed-off-by: Aditya [email protected]

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🎉 New feature

Summary

This PR enables the user to specify xyz_offset and rpy_offset in the odometry publisher messages, similar to xyzOffset and rpyOffset in gazebo_ros_p3d plugin in gazebo_ros_pkgs

Test it

Added a test case and an example world.

Checklist

  • Signed all commits for DCO
  • Added tests
  • Added example and/or tutorial
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining Signed-off-by messages.

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@github-actions github-actions bot added the 🏯 fortress Ignition Fortress label Feb 16, 2022
@adityapande-1995 adityapande-1995 changed the title Added xyz and rpy offset to published pose xyz and rpy offset to published odometry pose Feb 16, 2022
@adityapande-1995 adityapande-1995 self-assigned this Feb 16, 2022
Signed-off-by: Aditya <[email protected]>
@adityapande-1995 adityapande-1995 marked this pull request as ready for review February 16, 2022 03:35
@adityapande-1995 adityapande-1995 changed the title xyz and rpy offset to published odometry pose Add xyz and rpy offset to published odometry pose Feb 16, 2022
@adityapande-1995 adityapande-1995 marked this pull request as draft February 22, 2022 21:15
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codecov bot commented Feb 22, 2022

Codecov Report

Merging #1341 (7046c30) into ign-gazebo6 (f5bb284) will increase coverage by 0.02%.
The diff coverage is 100.00%.

❗ Current head 7046c30 differs from pull request most recent head 1c565de. Consider uploading reports for the commit 1c565de to get more accurate results

Impacted file tree graph

@@               Coverage Diff               @@
##           ign-gazebo6    #1341      +/-   ##
===============================================
+ Coverage        62.94%   62.96%   +0.02%     
===============================================
  Files              301      301              
  Lines            24234    24242       +8     
===============================================
+ Hits             15254    15264      +10     
+ Misses            8980     8978       -2     
Impacted Files Coverage Δ
...rc/systems/odometry_publisher/OdometryPublisher.hh 100.00% <ø> (ø)
...rc/systems/odometry_publisher/OdometryPublisher.cc 86.06% <100.00%> (+0.71%) ⬆️
src/SimulationRunner.cc 92.07% <0.00%> (+0.15%) ⬆️
src/ServerPrivate.cc 82.84% <0.00%> (+0.49%) ⬆️

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Signed-off-by: Aditya <[email protected]>
@adityapande-1995 adityapande-1995 marked this pull request as ready for review February 23, 2022 21:58
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adityapande-1995 commented Mar 2, 2022

@azeey @scpeters should the behavior be changed in gazebo_ros_p3d as well ? I'm not sure if it working as desired with the issue in libsdformat that Addisu mentioned.

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azeey commented Mar 4, 2022

I'd say we should, but it would be a change in behavior. One thing we could do is add an additional parameter to gazebo_ros_p3d that indicates whether the plugin should use the old behavior.

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scpeters commented Mar 8, 2022

I'd say we should, but it would be a change in behavior. One thing we could do is add an additional parameter to gazebo_ros_p3d that indicates whether the plugin should use the old behavior.

I think the behavior is proposed to be changed in ros-simulation/gazebo_ros_pkgs#1241. @adityapande-1995 if you don't mind reviewing and merging that then we could port it to noetic and ros2 branches

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I'd say we should, but it would be a change in behavior. One thing we could do is add an additional parameter to gazebo_ros_p3d that indicates whether the plugin should use the old behavior.

I think the behavior is proposed to be changed in ros-simulation/gazebo_ros_pkgs#1241. @adityapande-1995 if you don't mind reviewing and merging that then we could port it to noetic and ros2 branches

Will do. Meanwhile, can we move ahead with this one ? Or should we wait for the ones in gazebo_ros_p3d to be merged and backported ?

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scpeters commented Mar 8, 2022

I'd say we should, but it would be a change in behavior. One thing we could do is add an additional parameter to gazebo_ros_p3d that indicates whether the plugin should use the old behavior.

I think the behavior is proposed to be changed in ros-simulation/gazebo_ros_pkgs#1241. @adityapande-1995 if you don't mind reviewing and merging that then we could port it to noetic and ros2 branches

Will do. Meanwhile, can we move ahead with this one ? Or should we wait for the ones in gazebo_ros_p3d to be merged and backported ?

we don't need to wait for that to merge this one. I've just made one other comment about the test and then this should be ready to merge

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Just a very minor suggestion, otherwise looks good to me.

src/systems/odometry_publisher/OdometryPublisher.cc Outdated Show resolved Hide resolved
@adityapande-1995 adityapande-1995 merged commit c24a4e9 into ign-gazebo6 Mar 11, 2022
@adityapande-1995 adityapande-1995 deleted the aditya/odom_offset branch March 11, 2022 23:53
nkoenig pushed a commit that referenced this pull request Mar 14, 2022
* Added xyz and rpy offset to published pose

Signed-off-by: Aditya <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
nkoenig added a commit that referenced this pull request Mar 14, 2022
* Added headless rendering tutorial

Signed-off-by: Nate Koenig <[email protected]>

* Update tutorials/headless_rendering.md

Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

* Update tutorials/headless_rendering.md

Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

* Mention ogre2

Signed-off-by: Nate Koenig <[email protected]>

* Added note about software rendering

Signed-off-by: Nate Koenig <[email protected]>

* add 'on linux systems'

Signed-off-by: Nate Koenig <[email protected]>

* Add xyz and rpy offset to published odometry pose (#1341)

* Added xyz and rpy offset to published pose

Signed-off-by: Aditya <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Louise Poubel <[email protected]>
Co-authored-by: Aditya Pande <[email protected]>
chapulina added a commit that referenced this pull request Apr 13, 2022
* GzSceneManager: Prevent crash 💥 when inserted from menu (#1371)

Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: ahcorde <[email protected]>

Co-authored-by: ahcorde <[email protected]>

* Prepare version 6.7.0 (#1373)

* Prepare version 6.7.0

Signed-off-by: Jose Luis Rivero <[email protected]>

* Populate GUI plugins that are empty (#1375)

Signed-off-by: Louise Poubel <[email protected]>

* Fix visualization python tutorial (#1377)

Signed-off-by: ahcorde <[email protected]>

* Add xyz and rpy offset to published odometry pose (#1341)

* Added xyz and rpy offset to published pose

Signed-off-by: Aditya <[email protected]>

* Added headless rendering tutorial (#1386)

* Added headless rendering tutorial

Signed-off-by: Nate Koenig <[email protected]>

* Update tutorials/headless_rendering.md

Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

* Update tutorials/headless_rendering.md

Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

* Mention ogre2

Signed-off-by: Nate Koenig <[email protected]>

* Added note about software rendering

Signed-off-by: Nate Koenig <[email protected]>

* add 'on linux systems'

Signed-off-by: Nate Koenig <[email protected]>

* Add xyz and rpy offset to published odometry pose (#1341)

* Added xyz and rpy offset to published pose

Signed-off-by: Aditya <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>

Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Louise Poubel <[email protected]>
Co-authored-by: Aditya Pande <[email protected]>

* Allow to turn on/off lights (#1343)

Signed-off-by: ahcorde <[email protected]>
Co-authored-by: Louise Poubel <[email protected]>

* Add gazebo Entity id to rendering sensor's user data (#1381)

Adds the gazebo::Entity id to a rendering::Sensor's UserData object. The main use case is so that we can get back the corresponding gazebo Entity in the rendering thread when processing sensors.

Signed-off-by: Ian Chen <[email protected]>

Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Alejandro Hernández Cordero <[email protected]>

* Don't mark entities with a ComponentState::NoChange component as modified (#1391)

Signed-off-by: Ashton Larkin <[email protected]>

* Disable ModelCommandAPI_TEST.RgbdCameraSensor on macOS (#1397)

Disabling test since it's very flaky.

Signed-off-by: Addisu Z. Taddese <[email protected]>

* Disable PeerTracker.PeerTrackerStale on macOS (#1398)

Signed-off-by: Addisu Z. Taddese <[email protected]>

* Toggle Light visuals (#1387)

Signed-off-by: ahcorde <[email protected]>

* Prevent hanging when world has only non-world plugins (#1383)

Signed-off-by: Louise Poubel <[email protected]>

Co-authored-by: Alejandro Hernández Cordero <[email protected]>

* Component inspector: refactor Pose3d C++ code into a separate class (#1400)

Signed-off-by: Louise Poubel <[email protected]>

* add initial_position param to joint controller system (#1406)

Similar to the <initial_position> parameter in the JointTrajectoryController system, this PR adds an <initial_position> parameter to the JointPositionController to let users specifies the initial target pos for a joint.

Signed-off-by: Ian Chen <[email protected]>

* Fix JointStatePublisher topic name for nested models (#1405)

The joint-state-publisher system currently assumes it's always attached to the top level model and hence generates an incorrect topic name for nested models. This PR updates it to generate the correct topic name.

Signed-off-by: Ian Chen <[email protected]>

* Added user command to set multiple entities (#1394)

Signed-off-by: ahcorde <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>

Co-authored-by: Louise Poubel <[email protected]>

* Disable tests that are expected to fail on Windows (#1408)

Signed-off-by: Louise Poubel <[email protected]>

* Fortress: Install Ogre 2.2, simplify docker (#1395)

Signed-off-by: Louise Poubel <[email protected]>

* SceneBroadcaster: only send changed state information for change events (#1392)

Signed-off-by: Ashton Larkin <[email protected]>

Co-authored-by: Louise Poubel <[email protected]>

* Add wheel slip user command (#1241)

Signed-off-by: Ivan Santiago Paunovic <[email protected]>

* Distortion camera integration test (#1374)

Signed-off-by: William Lew <[email protected]>
Co-authored-by: Alejandro Hernández Cordero <[email protected]>
Co-authored-by: Louise Poubel <[email protected]>

* Add the Model Photo Shoot system, port of Modelpropshop plugin from Gazebo classic (#1331)

This system can be used to generate thumbnails of models. In comparison to the Modelpropshop plugin in Gazebo classic, this adds the ability to generate thumbnails after randomizing the joint positions of the model.

Signed-off-by: Marco A. Gutierrez <[email protected]>
Signed-off-by: Addisu Z. Taddese <[email protected]>

* Referring to Fuel assets within a heightmap (#1419)

Signed-off-by: Louise Poubel <[email protected]>

* Disable sensors in sensors system when battery is drained (#1385)

Added a new parameter <disable_on_drained_battery> to the sensors system. If set to true, sensors will be disabled if the model is out of battery.

It listens to the battery state of charge from the battery plugin, and if the charge reaches zero, all child sensors and nested sensors are set to be inactive.

Signed-off-by: Ian Chen <[email protected]>

* 🏁🎈 5.4.0 (#1420)

Signed-off-by: Louise Poubel <[email protected]>

* ServerConfig accepts an sdf::Root DOM object (#1333)

Signed-off-by: Nate Koenig <[email protected]>

Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Michael Carroll <[email protected]>
Co-authored-by: Alejandro Hernández Cordero <[email protected]>

* Preparing 6.8.0 release (#1425)

* Prepareing 6.8.0 release

Signed-off-by: Jose Luis Rivero <[email protected]>

* Update changelog after merging forward port

Signed-off-by: Jose Luis Rivero <[email protected]>

* Add Gaussian noise to Odometry Publisher (#1393)

* Added gaussian noise and odometry with covariance publisher

Signed-off-by: Aditya <[email protected]>

Co-authored-by: Louise Poubel <[email protected]>

* Fix deprecation warnings for ModelPhotoShoot (#1437)

Signed-off-by: Louise Poubel <[email protected]>

Co-authored-by: ahcorde <[email protected]>
Co-authored-by: Jose Luis Rivero <[email protected]>
Co-authored-by: Aditya Pande <[email protected]>
Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Nate Koenig <[email protected]>
Co-authored-by: Ian Chen <[email protected]>
Co-authored-by: Ashton Larkin <[email protected]>
Co-authored-by: Addisu Z. Taddese <[email protected]>
Co-authored-by: Ivan Santiago Paunovic <[email protected]>
Co-authored-by: William Lew <[email protected]>
Co-authored-by: Marco A. Gutiérrez <[email protected]>
Co-authored-by: Michael Carroll <[email protected]>
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This pull request has been mentioned on Gazebo Community. There might be relevant details there:

https://community.gazebosim.org/t/new-ignition-releases-2022-04-13-fortress-edifice/1367/1

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