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Track depth and stencil writability separately. #2693

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jimblandy
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Put some plumbing in place to accomodate the latest definition of GPURenderBundleEncoderDescriptor in the WebGPU spec, which now has separate depthReadOnly and stencilReadOnly members.

Rename RenderPassDepthStencilAttachment::is_read_only to depth_stencil_read_only, and don't skip validation steps due to early returns.

@jimblandy jimblandy self-assigned this May 25, 2022
@jimblandy jimblandy added type: enhancement New feature or request area: validation Issues related to validation, diagnostics, and error handling area: api Issues related to API surface labels May 25, 2022
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@jimblandy jimblandy force-pushed the separate-depth-stencil-read-only branch from 995eadc to eb1d484 Compare May 25, 2022 03:21
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@cwfitzgerald cwfitzgerald left a comment

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Some nit level stuff, otherwise LGTM

wgpu-core/src/command/render.rs Outdated Show resolved Hide resolved
wgpu-core/src/command/render.rs Outdated Show resolved Hide resolved
@jimblandy jimblandy force-pushed the separate-depth-stencil-read-only branch from eb1d484 to 40e7144 Compare June 6, 2022 19:36
Put some plumbing in place to accomodate the latest definition of
`GPURenderBundleEncoderDescriptor` in the WebGPU spec, which now has
separate `depthReadOnly` and `stencilReadOnly` members.

Rename `RenderPassDepthStencilAttachment::is_read_only` to
`depth_stencil_read_only`, and don't skip validation steps due to
early returns.
@jimblandy jimblandy force-pushed the separate-depth-stencil-read-only branch from 40e7144 to 11c0494 Compare June 6, 2022 19:39
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LGTM

@cwfitzgerald cwfitzgerald merged commit 5bee63e into gfx-rs:master Jun 7, 2022
@jimblandy jimblandy deleted the separate-depth-stencil-read-only branch June 7, 2022 06:11
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2 participants