Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[SCons] Enable WASM_BIGINT in web builds #1603

Merged
merged 1 commit into from
Sep 23, 2024

Commits on Sep 23, 2024

  1. [SCons] Enable WASM_BIGINT in web builds

    Required since Godot 4.3, which is also the first Godot version with
    wide WASM gdnative support (previous versions were Chrome-only, and very
    brittle).
    Faless committed Sep 23, 2024
    Configuration menu
    Copy the full SHA
    78498da View commit details
    Browse the repository at this point in the history