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Update "3D Inverse Kinematics" demo for Godot 4 #984

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BurntAussieTyre opened this issue Oct 20, 2023 · 2 comments
Open

Update "3D Inverse Kinematics" demo for Godot 4 #984

BurntAussieTyre opened this issue Oct 20, 2023 · 2 comments
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@BurntAussieTyre
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BurntAussieTyre commented Oct 20, 2023

Project path:
" \godot-demo-projects-7e9d31\3d\ik "

The project has multiple issues, these are the ones I'm able to notice:

  1. The skeleton rig for "godot_battle_bot.dae" appears to be completely and utterly munted. It looks like spaghetti.

  2. There are numerous errors in most of the scripts preventing the project from running. I believe all scripts probably have to be updated for GDScript v4.1.

  3. Oh, and maybe all model files should be updated/converted to glTF 2.0?

@Calinou Calinou changed the title Please fix/update "3D Inverse Kinematics" demo for Godot 4.1 Update "3D Inverse Kinematics" demo for Godot 4.1 Oct 20, 2023
@GeorgeS2019
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#984

@GeorgeS2019
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3D Inverse Kinematics Godot 4 Conversion (Partial)

The demo is not complete and there is no check if it is consistent with the latest implementation of Animation concept introduced in Godot 4.3 and 4.4:

There needs to clearly state that this demo is not working to avoid others wasting time on 3D IK for Godot4

image

@Calinou Calinou changed the title Update "3D Inverse Kinematics" demo for Godot 4.1 Update "3D Inverse Kinematics" demo for Godot 4 Oct 28, 2024
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