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Remove MSAA to fix #1028 #1030

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chrisl8
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@chrisl8 chrisl8 commented Apr 1, 2024

Remove MSAA 2D 4x (Slow) Anti Aliasing, as that is not compatible with the switch to using Compatibility mode for the demo.

Fixes #1028

@Calinou Calinou added the bug label Apr 2, 2024
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Thanks!

This can be revisited in the future if godotengine/godot#69462 is resolved.

@Calinou Calinou merged commit be7be4c into godotengine:master Apr 2, 2024
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@chrisl8 chrisl8 deleted the dynamic_tilemap_layersa_2d-remove-msaa branch April 2, 2024 02:24
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