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Merge recent changes from master into the 4.0-dev branch #730

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merged 6 commits into from
May 2, 2022

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aaronfranke
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There have been a few changes on master since 4.0-dev split off, most notably the addition of the multiple resolutions demo. Thankfully none of these changes cause conflicts, so we can merge them into the 4.0-dev branch. The actual porting of the multiple resolutions demo to Godot 4.0 isn't included in this PR (hopefully that's obvious).

Calinou and others added 6 commits April 19, 2022 19:59
This demo intends to showcase what Godot can do in terms of supporting
multiple resolutions and aspect ratios.
This makes for easier visual grepping after importing all demos
in the project manager.
Tweak Multiplayer Pong demo icons to be different from singleplayer
Add a demo on supporting multiple resolutions and aspect ratios
There is a problem with the automatically exported HTML5 demos. When they use json files for dialogue by example, as in the JRPG demo, the game gets errors as it can't load those specific *.json files.
Update export_presets.cfg
Including *.json files to fix #725
@aaronfranke aaronfranke added this to the 4.0 milestone May 2, 2022
@aaronfranke aaronfranke requested a review from Calinou as a code owner May 2, 2022 02:03
@Calinou
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Calinou commented May 2, 2022

I'll probably look into porting Multiple Resolutions to 4.0-dev in a future PR.

Edit: Done in #733.

@aaronfranke aaronfranke merged commit e77b85f into 4.0-dev May 2, 2022
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3 participants