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Merge pull request #9569 from paddy-exe/dependencies-gdextension-file
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Add dependency section to gdextension file docs
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mhilbrunner authored Jul 2, 2024
2 parents 1dee3c8 + 2877a27 commit ea6b9da
Showing 1 changed file with 39 additions and 1 deletion.
40 changes: 39 additions & 1 deletion tutorials/scripting/gdextension/gdextension_file.rst
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Expand Up @@ -129,7 +129,7 @@ Icons section
-------------

By default, Godot uses the Node icon in the scene dock for GDExtension nodes. A custom icon can be
set set by reference to its name and resource path of an SVG file.
set by reference to its name and resource path of an SVG file.

For example:

Expand All @@ -141,3 +141,41 @@ For example:
The path should point to a 16 by 16 pixel SVG image. Read the guide for :ref:`creating icons <doc_editor_icons>`
for more information.

Dependencies section
--------------------

In this section you set the paths of the GDExtension dependencies. This is used internally to export the dependencies
when exporting your game executable. You are able to set which dependency is loaded depending on the feature flags
of the exported executable. In addition, you are able to set an optional subdirectory to move your dependencies into.
In the following example the libraries are moved into a subdirectory called ``libraries``.

.. code-block:: none
[dependencies]
macos.debug = {
"res://bin/libdependency.macos.template_debug.framework" : "libraries"
}
macos.release = {
"res://bin/libdependency.macos.template_release.framework" : "libraries"
}
windows.debug = {
"res://bin/libdependency.windows.template_debug.x86_64.dll" : "libraries",
"res://bin/libdependency.windows.template_debug.x86_32.dll" : "libraries"
}
windows.release = {
"res://bin/libdependency.windows.template_release.x86_64.dll" : "libraries",
"res://bin/libdependency.windows.template_release.x86_32.dll" : "libraries"
}
linux.debug = {
"res://bin/libdependency.linux.template_debug.x86_64.so" : "libraries",
"res://bin/libdependency.linux.template_debug.arm64.so" : "libraries",
"res://bin/libdependency.linux.template_debug.rv64.so" : "libraries"
}
linux.release = {
"res://bin/libdependency.linux.template_release.x86_64.so" : "libraries",
"res://bin/libdependency.linux.template_release.arm64.so" : "libraries",
"res://bin/libdependency.linux.template_release.rv64.so" : "libraries"
}

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