Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Compiling for Android JDK version specification #5312

Merged
merged 1 commit into from
Oct 9, 2021
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 1 addition & 2 deletions development/compiling/compiling_for_android.rst
Original file line number Diff line number Diff line change
Expand Up @@ -31,9 +31,8 @@ For compiling under Windows, Linux or macOS, the following is required:
**do not use an Android SDK provided by your distribution's repositories as it will often be outdated**.

- Gradle (will be downloaded and installed automatically if missing).
- JDK 8 (either OpenJDK or Oracle JDK).
- JDK 11 (either OpenJDK or Oracle JDK).

- JDK 9 or later are not currently supported.
- You can download a build from `ojdkbuild <https://github.com/ojdkbuild/ojdkbuild>`_.

.. seealso:: For a general overview of SCons usage for Godot, see
Expand Down